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Update notes via Steam Community
Greetings folks, long time no see!

I've been hard at work trying to improve the Prologue while advancing on the main game.
Thank you for your many feedbacks, I hope this new version addresses some of the problems you raised and will renew your interest for the game!

Release Note:

- Controller Support (Integration with UI is not ideal right now, will rework it later on)
- Auto Aim / Auto Attack / Auto Reload Settings
- Complete overhaul of the upgrade system: no more upgrade trees, progression is now made through multi level stats upgrades, abilities unlocked via tomes, and equipment you can loot
- New inventory system: loot equipment and buy it in the lobby to keep it in between runs
- Random mini quests: explore the map to find Ability Tomes, Mineral Nests to destroy, Equipment Chests, Health Potions and Gold Bags
- New Meta Progression systems: Gather demon hearts to unlock mutations, and minerals to craft weapon mods (resource gathering is functional, lobby UI is not available in the demo, will be in the full game)
- New Health Regeneration System and Health Potions you can loot
- No more slowing down when shooting
- New Dash Mechanic
- New Critical Damage Mechanic: Chance to apply a damage bonus when hitting an enemy
- New Armor Mechanic: Reduces damage taken
- Pause menu now displays a recap of current upgrades / abilities, as well as the inventory
- Boss and Elites now have a health bar
- Improved aiming and hitboxes

Can't wait to hear your feedback on this new version!

Hope you enjoy, see you soon,
Max
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