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Update notes via Steam Community
Hey everyone!
We're back with our third patch, addressing more bugs and issues that you all helped us uncover. Your feedback has been invaluable, and we're incredibly grateful for your support 🙏

As before, you can check the progress of bug fixes in our Bugfixing Roadmap.



Here are the details of what we've fixed this time:

  • added all SFX to the UI
  • fixed a blocking issue after Moloch encounter at the end of chapter 4 [reported by Mr_Unlisted, Jyo, ravnosalex, SteVieh44]
  • fixed a bug when loading a save and switching input in the map view [reported by puppamilaspranga, Giacomo Montagnoli]
  • removed stats cap [reported by SteVieh445]
  • fixed incorrect credit numbers for vendors and diary/profile [reported by SteVieh445]
  • fixed difficulty sliders "moving" in other UI views [reported by El Sans que gira, SteVieh445]
  • fixed tiny passive icon when the overall passive slot amount is two [reported by Althura]
  • fixed Mika's profile not updating in the diary after changing her build [reported by Moreno Lovato]
  • fixed shard location in the loft (chapter 5), hiding behind Arrow [reported by Waven87]
  • fixed a bug causing multiple purchases [reported by Waven87]
  • fixed a game-breaking issue when you win 1 game but then lose during boss fights [reported by Frank Lioty]
  • fixed a bug causing the medallion to be removed in the cosmetic setup view [reported by Frank Lioty]
  • [*] fixed a typo in the English localization for a cosmetic name [reported by WildSpamtonFan]

    As always thank you for the great support. We are very close to completing the most urgent bug fixes, which will allow us to start working on some missing features and balancing, starting from next patch v1.2.4 🔥

    Join our Discord to get YOUR second chance: link

    Game on,
    CINIC Games 🎮

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