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It’s launch day, Claws & Chaos is now available for all, and if you’ve played the demo or playtested the game previously, this post is for you!

All progress in the demo and playtest versions has been wiped. Everyone starts fresh, and game accounts must be made fresh as well.

A ton of changes have gone into the final, launch version of Claws & Chaos. Here’s all the patch notes:

Systems

  • Twitch Integrations for streamers that want to interact with the chat! Enable this in Settings, and your chat can type in commands to join the battle or cheer/boo you! They can also vote on card selection in Rapture mode!
  • News page added to update players about the Arena rewards and latest patch notes
  • Shop expanded to a rotating Daily shop with discounts! You can still purchase direct content from the unit details page
    • -10% Discount on base price for daily deals. Always check back!
    • Accessories section also added.
  • Additional tutorials added (Combining units)
  • Extra Heart added to mitigate bad RNG. Players now have 4 hearts!

UI/UX Adjustments

  • Units will respond on hover for Combining or Equipping
  • Various UI/UX adjustments for varying resolutions
  • Removed Red Dot on the main menu’s Unit List button

Content

  • Full campaign is unlocked and available in the full game version.
  • Default starting roster is in! Monkeys will return at a later date.
  • Backpack Battle collab skins for Squirrel Archer (Ranger), Rabbit Necromancer (Reaper), and Slime Cat (Goobert)!
  • Mad Mushroom Kitten skin added in. Earn this by interacting with OTK streamers!
  • Wumpus Capybara skin added as a Discord promotion!
  • Rapture has a new, less blinding map as the default. It’s night time!
    • The original white clouded version is still available as a bonus battlefield that can be purchased for Tickets in the shop!
  • Many new SFX and audio work to increase sound variety

Bug Fixes

  • Fixed many missing Localization terms
  • Fixing remaining issues with unit hats appearing incorrectly
  • Fixed damage resistance such as the Dog Family bonus reducing damage by incorrect amounts
  • Fixed units summoned in battle at Level 3 gaining too much stats
  • Shop no longer automatically levels up when upgrade cost equals 0 at start of turn

Roster Balances

Many changes from Demo to Live are focused around late-game scaling in Rapture mode, and the early game weakness of Tier 1 and 2 units. Some highlights are the units that

Bears
Bearbarian
  • HP 35->40
  • ATK 8->9

Blearic
  • HP 25->31
  • ATK 5->6
  • Healing increased 1/2/3 -> 2/3/4 HP/sec
  • Heal aura now affects self

Slothbear Revolutionary
  • HP 20->25

Birds
Bardy
  • ATK 5->6
  • Physical Damage resistance conferred by Aura decreased 20%/40%/60% -> 20%/30%/40%

Duck Socialite
  • HP 25->30

Peacock Cricketer
  • ATK 6->7

Cats
Catssasin
  • HP 26->29

Cat Witch
  • HP 25->26
  • ATK 5->6

Slime Cat
  • HP 20->22
  • Slime Summon:
    • HP 11->16
    • ATK 3->4

Dogs
  • Dog Paladin
  • ATK 6->7

Puppy Peasant
  • HP 25->30
  • ATK 5->6

Samoyed Groomer
  • HP 35->38
  • Shield gain from ability reduced from 15/30/45->10/20/30

Samurai Shiba
  • Counterattack AOE sized reduced 1.5->1.25

Wolf Prisoner
  • HP 35->40

Hooved
Alpaca Rapper
  • HP 25->30
  • ATK 10->11

Horse Gunslinger
  • ATK 10->9

Horse Knight
  • ATK 4->5

Pig Farmer
  • HP 32->38

Sheepherd
  • ATK 4->5
  • Sheep Summon:
    • HP 20->21

Professor Deer
  • Range 3->5
  • Deer Dummy HP 18->28
  • Now summons Dummies in consistent locations on the battlefield

Rabbits
Angora Grammy
  • ATK 8->9

Books Bunny
  • ATK 8->9

Jackalope Runner
  • HP 25->30

Rabbit Blacksmith
  • Attack AOE sized reduced 1.5->1.25

Raccoons
Red Panda Zombie
  • HP 15->20

Ringtail Miner
  • HP 20->25
  • ATK 5->6
  • ATK SPD 0.8->1
  • Ability no longer stacks
    • If multiple Ringtail Miners are on a team, only the highest level will activate

Tanuki Bandit
  • HP 32->37
  • ATK 6->7

Rodents
Plague Rat
  • HP 26->29
  • Inflicted Poison now lasts forever

Squire-L
  • HP 25->30
  • ATK 6->7

Squirrel Archer
  • HP 18->21
  • ATK 5->6

Weeb Hamster
  • HP 29->38

Other
Skeleton
  • HP 13->15
  • ATK 5->6

Consumables
  • Carrot cost reduced 2 > 1
    • HP Regeneration increased 1 > 2HP/sec
  • Apple HP increased from 10 > 20
  • Grapes HP increased from 5 > 10
  • Drumstick ATK reduced from 5 > 4


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