Changelog
Added
- Expanded tutorial with enhanced guidance.- Full controller support.
- Sound effect for cart movement.
Changed
- The blaster is always visible in gamepad mode.- Entity UI is now displayed when hovering over an entity, instead of requiring a click.
- Improved performance when many ores, corpses, or projectiles are on screen.
- Improved performance during high enemy count scenarios.
Fixed
- Blaster firing after pausing the game.- Tooltip remaining active after closing build mode.
- Leftover Godot toolchain artifacts when hovering over quickbar numbers.
Changed files in this update