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Update notes via Steam Community

Major changes:

  • Added achievements (more achievements to come in the future!)
  • Added meta progression: Completing achievements will unlock new towers, artifacts and, in the future, commanders
  • Added a proper reward menu at the end of each wave
  • Added GUI sounds to all GUI elements
  • Added hotkey settings


Minor changes:

  • Gold is now gained at the end of each wave instead of from killing invaders
  • The building health bar was remade to be less visually intrusive
  • Improved clarity when exploring the map
  • Minibosses now spawn from the miniboss tile
  • Added camera rotation
  • Lots of small bug fixes and clarity improvements
  • Loading history…
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