Hello everyone!
It’s time for another update to the world of Phiohm. This time we’ve been working on improving some of the visual aspects of the game. We went through the game, looking for areas that needed some sprucing up. We’ve added meshes, materials, and lighting to areas that were a little barren before. We also added a few additional material effects and post process effects.
Hopefully this brings a little extra polish to the game, and we hope you enjoy the changes.
Thanks!
Changed files in this update