* The Anomaly Transmitter
A machine attached to a wall has been added to all the islands in the backrooms. This can be traced by the compass and can be turned off and on. Playtester were confused as to what the compass was pointing to so the transmitter was added to fix that problem.
* The Gate Changes.
The Gate has had the door moved to the side and some new textures and meshes were added to help the room stand out more. The button and starter items were moved closer together and on the opposite side of the door to better present the items that can be picked up.
* The Lab Changes
The unbuildable area that includes the shop among other things have been moved to the rear of the lab. This should make the lab feel more open.
* Pick up animations
If an item is hovered over by your mouse cursor then the Hazmat hand will reach for the item informing the player that it can be picked up.
* Icons for UI
The UI center image was a series of dots in the shape of a circle. this has been changed to custom images changing based on what you hover over.

* Animation changes
The Running animation was updated and the camera sways just a bit more. Camera sway was also added to the player in labs.
* Camera changes
Play testers were confused on what photos they should take so the camera now raises based on how close you are to a photoset spot.
* Options menu
Motion blur off/on, Talking text sound Toggle, Mouse Sens, Controls menu. Your previous saved options apply on launch.
* Optimization Changes.
Generation has been optimized and changed so you dont fall through the map.
* Sound/UI.
Sound when moving an item has been added depending on what storage its being transferred to. Sound has also been added to picking up items based on where the item is sent. Backpack or hands.
* Bug fixes.
- No white screen appears when the world regenerates. instead the screen blurs.
- Floating items are no longer appearing in the backrooms.
- Options now save and apply at start of game.
- The research bench menu does not freeze the game when ESC is pressed.
- Vents will no longer allow you to stand.
- Saferoom button will now always spawn.
- Tutorial Tips will stop the player running.
- ESC Menu Un pauses now
* General Changes
- Backpack unlocked default slots have changed from 2 -> 4
- Options button added to the hazmat ESC menu,
- A flashing effect has been added to the camera that will grow bigger based on how close you are to a picture.
Changed files in this update