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Update notes via Steam Community
We’ve got an exciting update for Wrath of Cobra packed with fixes and quality-of-life improvements. Check out what's been enhanced in your mission to bring down Cobra!

Fixes

  • Control Rebinding: Your custom control settings will now save correctly, so you won’t need to reconfigure them after each session.
  • Cutscene Skipping: Accidental skipping of cutscenes has been resolved.
  • Dash Grabs: Dashing into grabbable objects or enemies will no longer cancel your dash attack.
  • Health Pickup While Armed: You can now pick up health items without needing to drop your weapon.
  • Boss Movement Speed: Bosses will no longer slow down mid-fight.
  • Sprite Sheet Optimization: We've optimized the sprite sheet to prevent any visual artifacting.


Quality of Life Improvements

  • Higher Difficulty Tweaks: Harder difficulties are now harder.
  • Dark Duke Boss Fight: Dark Duke has undergone some improvements to make his fight more engaging and less spammy.
  • More Floppies: Especially from minibosses.
  • Ferret AI Improvements: The Ferret enemies are a bit smarter.
  • Crimson Twins Boss Fight: The fight against the Crimson Twins has been refined for a more satisfying experience.
  • Timber AI Enhancements: better able to leave the battlefield.


Keep the feedback coming, and stay tuned for more updates as we continue to improve the game. YO JOE!
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