Wait. That... that might just be a dead tree in my yard. Bummer.
Either way, we've got a fresh set of Demon's Mirror patch notes coming your way. Take a look!
Patch Notes (Oct 18, 2024)
1. Card Fixes and Changes:
- Competitive: Lowered its AP cost to 0.
- Maniacal card: Increased the amount of the Stable buff you receive to 2(3).
- Particular: Increased tile damage to 5(10) and lowered the cost to 0.
- Safe Space: increased its tile damage to 8(13).
2. Other Fixes:
- Added the Lotus Flower boss trinket.
- Changed the Scroll of Memory so it reduces the cost of the cards by 1.
- Make sure you can target enemies after resetting the game during a battle with an enemy that has Taunt.
- Updated the Weak to Essence/Willpower buff descriptions to mention the "number of tiles in the chain".
- Updated the Zeal buff description so it says it doesn't modify junk chains.
- Fixed the One Step Ahead card so you only get the bonus from enemies that are attacking.
- Fixed chain tooltips so they show the correct length when chaining void and caltrop tiles when you have Zeal.
- Give money as a reward after the 3rd boss, when it's not the end of a run.
- (Minor spoiler) Updated the art for the secret bosses (they’re now blue).
- Changed the french translation for Trinket from Amulette to Bibelot.
- Fixed the starting money for when the Materialism modifier is enabled and you start a new game as a different class than the one that was loaded (the starting money was getting set to 0!).
- Modifiers, Deck, Pause button, and current Trinket tooltips all now function on Draft Relic Screen.
- Cards and Trinkets are marked as encountered when they appear as rewards, shop items, or event options.
- Cards spawned by gizmo cards are now ignored by the card mastery system.
- Don't display cards that cannot be mastered/discovered in the Not Mastered and Undiscovered filters of the cards compendium tab of the Logbook.
- Fixed a bug where tiles might overlap during the Trickster King battle by adding a delay to when all the fake tiles are destroyed.
- Added a "Chain Is Too Short" error message popup.
- Fixed a bug for some cases where you could Save & Quit after an event and potentially lose the relic, money, or scroll that you had gained.
- Changed the font for the event description to the default/fancier font.
- Reduced the wavy effect of the event mirror's material.
- The Nightmare Eater event no longer immediately closes after you choose to give it a starter card.
- Added a popup number for when you gain money.
- Cards offered to you when playing the Breakthrough card will now properly show up as upgraded when you have the Mastery buff.
- If you had the Mastery buff in a previous battle, upgraded versions of cards will no longer be offered to you when playing Breakthrough unless you properly gain the Mastery buff again.
- Fixed the German translation for the Oracle Pendant trinket.
- The ALL_CARDS achievement can be unlocked now.
- Liquid fire tiles (the tiles spawned via the Warn Horn trinket) now chain their damage if they chain-explode each other.
- Fixed the damage/power value in the description for liquid fire tiles.
- Changed the Materialism modifier to give 2 HP per card, and to be worth 2 modifier/difficulty points.
- Changed the Unknown modifier to be worth 2 modifier/difficulty points instead of 3.
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Changed files in this update