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Update notes via Steam Community

XR Configuration Updates:

Initial Player Orientation

  • Player orientation at the start of each scene has been corrected to match the XR room setup.

Default Control Mappings

  • The Accept button is now set to the Trigger by default, replacing A/X.
  • Grip changes can now be made by pressing Up on the Joystick while holding the disc, reducing accidental changes when picking up a disc.


Updates to Magic Hazards:

Wildcard Hazards

  • All hazards except Breakable Boxes now work with any disc type, removing the need for disc-hazard matching.

Hazard Adjustments

  • Some hazards have been added and removed, and placements have been modified. Most hazards have had their strength reduced.


Bug Fixes:

  • Fixed an issue where a ghost controller would appear after using the game menu.
  • Fixed a missing controller mapping for teleporting to the Catch Cam location on Oculus controllers. You can now teleport to a location near the disc flight with X while the disc is in the air.
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