
This update contains significant improvements to Dynamic Diffuse Global Illumination (DDGI) and Shadows rendering. We've worked towards improving both quality and performance. Also, we've added functionality to change visual quality, that used to be fixed on Ultra. Finally, the demo uses AMD FSR upscaling that improves rendering at higher resolutions.
Full changelog:
- Added quality option
- Added upscaling (AMD FSR 1)
- Optimized DDGI rendering
- Optimized shadows with shadow map atlas
- Optimized CPU rendering with async job system
- Updated to Flax 1.9
- Updated to .NET 8
- Fixed DDGI artifacts around falling balls
- Fixed DDGI light leaking artifacts
Changed files in this update