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Harbingers,

A new update is now available, and we are ready to celebrate the spooky season! 🎃

Have you seen something strange moving through the fields, or is it just my imagination? 👀


Thanks to Juan for this amazing showcase trailer!

HALLOWED EVE OVERVIEW


The Everfall region of Elderheim is celebrating Hallowed Eve! Visit Woodhurst to take part in the festivities.
  • New harvest themed weapons!
    ○ The Corncleaver
    ○ Harvestlight Scepter
    ○ Harvest Warden’s Shield
    ○ Barbthresher Pitchfork
    ○ Baleshield
    ○ The Bramblethorn Rapier
  • New Hallowed Eve clothing items
    ○ Scarecrow hats
    ○ Jack-o-Lantern Helms
  • Special holiday enemies!
    ○ Scarecrow Reavers have swarmed the Hills of Delvenaugh!
    ○ Fieldscourge – Large versions of the Scarecrow Reavers, also stalking the Hills of Delvenaugh
    ○ Gloomkin have risen from the ground and haunt the grounds around Wolfden Priory
  • Added new village decor, including new Hallowed Eve themed village decorations!
    ○ 3 pumpkins (Various sizes)
    ○ 2 jack-o-lanterns
    ○ 3 Haybales
    ○ Sunflowers
    ○ Scarecrow
  • New Hallowed Eve questline - Flame of the Hallowed Harvest

Bug Fixes

  • Fixed dialogue at Squalls End
  • Fixed issue when paying off your bounty would take twice the amount of gold required
  • Fixed many grammatical errors
  • The new dragon and griffon mount can now be spawned via the favorite mount button
  • Fixed item values for Armorer shop contents (buildable structure)
  • Fixed issue with moonstone meteorites hitting the top of an areas bounds, making the mining nodes float high in the sky
  • The “Abandoned Research” quest now auto completes when destroying the research
  • Fixed issue where you could close Bishop Groves dialogue before accepting the next stage of his quest, locking you out of the questline
  • Fixed issue with Esros dialogue where game could auto-save between quest states, leading to the player being locked out of the questline
  • Fixed issue with ranking up after max rank in the Lionsmane resulting in becoming a Footman in the guild
  • Fixed issue with Fletcher’s Fowl quest that would lock controls if you already had the items required for the quest before the quest was initialized
  • Fixed issue that would cause you to have fewer stat points to spend if you level up multiple times at once
  • Fixed issue with the cooking station in the Fletcher’s Fowl tavern causing the players mesh to remain visible after exiting the cooking menu
  • Fixed issue where enemies in separate area would spawn when entering the Cavern of Frozen Echoes, causing lag
  • Fixed issue with city “Kill X at Y” jobs not tracking correctly
  • Fixed issue with overworld merchant windows now showing the correct amount of gold in the player’s inventory
  • Fixed various dead-end dialogues
  • Fixed issue where player would spawn inside or below the caravan during Caravan Ambush events
  • Electrified Reposition now only works if you have the Electromancy passive unlocked
  • Removed t-posing birds from Aviary building
  • Fixed issue that would cause Goblin Mold to not properly spawn at the Harbinger Stronghold upon starting a new game
  • As a Vampire, your mana and stamina will now properly drain when exposed to sunlight. This is amplified when you are blood starved.
  • As a Vampire, your mana and stamina restore faster at night or when you are not exposed to direct sunlight
  • Closing mount, companion and grapple mod windows no longer causes movement lockup when closing with the TAB key
  • Spear of Chaos special attack can no longer be triggered while the weapon is sheathed
  • Fixed issue with Night Vision skill that would cause on-screen widgets to be unclickable while the skill is active
  • Fixed issue that would cause the third person action camera to remain after the Spear of Chaos special attack was completed if the player blocked during the animation
  • Fixed issue where unequipping a shield while wielding a spear would cause spear skills to not work
  • Added additional enemy spawn checks for enemy ambushes events
  • Player can no longer activate skills while viewing a vista

Adjustments

  • Reduced stone spear damage
  • Reduced copper spear damage
  • The lava level at the Immolation Forge is now saved, preventing saves from being stuck in the lava
  • Added a 10 second cooldown to the Spear of Chaos special attack
  • Reduced overworld event victory fanfare volume
  • Swapped rune wheel requirements in the Infernal Crucible since it led to lots of confusion
  • Climbing no longer modifies camera roll, preventing tilted camera placement when dismounting
  • Dismounting while climbing manually or by running out of stamina will now force-reset your camera, further preventing any odd camera rotation
  • Removed old, unused interior to Woodhurst Castle
  • Fixed projectile issue with Emberspike skill. Should no longer duplicate and have an odd trajectory
  • Added exposure range, which should help prevent areas from being too dark or too bright
  • Changed required items for Alchemist building
  • Reduced jump height increases per jumping level

Additions

  • New enemies
    ○ Scarecrows Reavers. Slay these enemies to turn them back into regular old scarecrows, which you can loot for special holiday currency!
    ○ Gloomkin – Living pumpkins that toss fire and explode upon death as a last resort!
    ○ Fieldscourge – large versions of the Reavers!
  • You can now craft small animal traps through the field crafting menu
  • Added new Vampire skills:
    ○ Bat form: Transform into a bat!
    ○ Grave Hunger: Consume a corpse. Restores 50% of your health, mana and stamina and boosts health regen for 2 minutes
    ○ Tyrant’s Grasp: Hold out your hand, pulling weaker foes to your palm. With the enemy in hand, you can consume their life force by attacking (restoring a random stat with each hit), or throw them by blocking.
    ○ Heartwrench: Plunge your fist into the chest of an enemy. If they have less than 20% health, they will be killed instantly. Has a 40% chance to rip their heart out intact, adding it to your inventory. Deals unarmed damage * vampire level damage
  • New Necromancer Skill: Shadow Scythe – Conjure a scythe and sweep it in front of you.
  • New lute – Acorn Lute
  • New Ultrasword – The Oathkeeper
  • New potion type – Bat Form Potions
  • Added 2 new locations of interest to the Hills of Delvenaugh
    ○ The Ironbark Bastion (Contains 2 puzzles)
    ○ Grove of Silent Oaths
  • - Added new spellsong:
    ○ Mending Melody (The Hills of Delvenaugh)
  • Added new companion: Itzel Delgado. A master woodcutter!
  • New questlines:
    ○ Flame of the Hallowed Harvest
    ○ The Keeper’s Burden
  • The Alchemist building now spawns a shopkeeper and a potion crafting table
  • The Herbalist building now spawns a shopkeeper
  • Added new item: Hearts, which can be consumed by vampires to extend their feed timer
  • The Necromancer Shrine building now allows you to use the doors and perform the necromancer ritual
  • The Graveyard building now spawns a shopkeeper who sells bones and the Undead weapon set
  • The Fletcher building now spawns a vendor who sells ranged weapons and ammo
  • Added simple Guild Overview window to the character sheet screen


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