Changelog, version 24.10.10
UX
- Added more information about overcrowding households and free apartments to status bar tooltips.
- Changed tooltip of missing resources for maintenance so it doesn't imply it's a malfunction.
Fixes
- Crash when loading a save related to saving of graphs.
- Crash when loading a save where units had enabled shifts while the central structure had them disabled.
- Freeze when a mine attempted to mine a deposit that had exactly 0.01 of a resource left and grade lower than 50%.
- Shuttle could disappear and then cause a crash while saving if the return to base button was pressed twice.
- Shuttle workers could get stuck while going on a mission.
- Logging of graduations was not saved, making the college technologies almost impossible to reveal.
- Landscaping project start was not correctly logged.
- When a bus was automatically removed from a line because it couldn't reach any stop, it didn't create a notification.
- Homeless jobless colonists had trouble finding a home.
- Biology College's plants were visible during construction.
- Research labs didn't change their points output when the first student arrived in its school until the next morning.
- Energy had wrong display units for values between 10 and 100 MWh
Changed files in this update