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Update notes via Steam Community

Changelog, version 24.10.10

UX

  • Added more information about overcrowding households and free apartments to status bar tooltips.
  • Changed tooltip of missing resources for maintenance so it doesn't imply it's a malfunction.

Fixes

  • Crash when loading a save related to saving of graphs.
  • Crash when loading a save where units had enabled shifts while the central structure had them disabled.
  • Freeze when a mine attempted to mine a deposit that had exactly 0.01 of a resource left and grade lower than 50%.
  • Shuttle could disappear and then cause a crash while saving if the return to base button was pressed twice.
  • Shuttle workers could get stuck while going on a mission.
  • Logging of graduations was not saved, making the college technologies almost impossible to reveal.
  • Landscaping project start was not correctly logged.
  • When a bus was automatically removed from a line because it couldn't reach any stop, it didn't create a notification.
  • Homeless jobless colonists had trouble finding a home.
  • Biology College's plants were visible during construction.
  • Research labs didn't change their points output when the first student arrived in its school until the next morning.
  • Energy had wrong display units for values between 10 and 100 MWh
Windows 64-bit Depot 2767481
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