Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
This patch brings a number of updates to maps, as well as a series of QOL features designed to enhanced gameplay for players old and new. Some long-running bugs have been squared, and new features added.


Maps


Octane

  • Extended flagstands with a circuit of chutes and bends
  • Added boost gates on both sides of the circuit and a new front ramp
  • Adjusted base layout with added cranes and improved spawn points
  • Minor terrain and art updates


Relay

  • Added pedestals near the flag stand to help defenders spot enemies and avoid damage
  • Updated the high side of the map with adjusted terrain and a neutral outpost housing a health kit
  • Art update, including new world details outside the play area
  • Adjusted sun position and skybox rotation
  • Added ambient sounds, including soft wind, bugs, and trees


Vortex

  • Relocated flags to be closer together
  • Added main base/flag stand structure
  • Adjusted spawns and terrain to support new flag locations
  • Reduced size of the inner out-of-bounds (OOB) grid
  • Moved some structures outside the inner OOB grid to reduce potential hiding spots
  • Added sound effects to spaceships


Twilight Grove

  • Removed the far back left spawn point
  • Optimized ambient audio
  • Adjusted spectator preset camera positions


Outpost

  • Removed pipes between floors in the base
  • Adjusted terrain to allow for a slightly wider alternate right route
  • Adjusted spectator extra view preset camera


Elite, Exhumed, Minora, & Nightflare

  • Optimized ambient audio
  • Adjusted spectator preset camera positions


CTF-Forlorn

  • Increased lamp brightness


Gameplay

  • Deployable beacons now have new sounds/visual effects, last longer, and have new properties that slow down and bounce players on contact
  • Health/ammo nuggets have updated VFX that are clearer at a distance and change throughout their lifespan to indicate the remaining time


CTF Flag

  • No longer has a pulsing light when home on the stand
  • Announcer calls “You are out of bounds” when you take the flag OOB (1st person only)
  • Announcer counts down "3, 2, 1" before the flag is auto-returned for being OOB (local area)
  • Increased length of the flag VFX trail
  • Increased volume of flag idle hum
  • Fixed a bug where the flag would reset as if it was OOB when it wasn’t


Miscellaneous

  • The scoreboard and score indicator will now flip depending on which team you are on, so your team is always on the left
    • IMPORTANT: When in Competitive Play there is no longer a "left side" and a "right side". We suggest using "red/blue", "Manatech/Arcturus", etc when communicating team names.

  • Health bars now turn yellow when below 120 health
  • Fixed a potential crash when joining servers
  • Servers on the incorrect version will no longer be shown in the server browser
  • "Rules" has been renamed to "Server Version" in the server browser
  • Match History will now correctly reflect your own match history
  • Added Gamma Slider to video settings
  • Added player reports via the in-game player list menu
  • Removed the energy pack, but default energy regeneration now matches what it would be with the pack
  • Fixed loadouts not being saved
  • Removed the sharpen and skylight brightness console commands, which could be exploited to make spotting enemies easier
  • Fixed [dev] tags and Patreon stars not appearing

Midair Community Edition Playtest Content Depot 1469061
  • Loading history…
Linux 64-bit Depot 1469062
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link