-Buffed Melee heroes (increase damage , increase hp)
-Fixed UNIT support AI and machine state
-Items that decreases movement speed has been removed
-Undead Region tweaks
-Demon region tweaks
-Void region tweaks
-Endless mode revamp difficulty will start low and gradually go higher
-More balancing on heroes in general
-per wave gold increased
Patch Notes 0.3
Update notes via Steam Community
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