Hub

Now when starting a game, instead of being shown a UI for choosing a level, players will find themselves in a Hub. From this location, players can choose what chapter to start and also see their progress.
There is 4 possible paths for a player to choose. The difficulty of each chapter is represented by a number of black flags. Each chapter has its own representation of the progress made - total levels complete and quantity of stars collected.
The Hub also contains a switcher for difficulty that is located to the right of the spawn point and a switcher for enabling/disabling checkpoints to the left.
The Hub has its own musical track.
This addition should help the immersion.
Visual Overhaul

- All ground tiles have been redrawn from 16x16 to 24x24 with some additional tiles.
- Lighting has been improved.
- Increased water reflections resolution.
- UI visual improvements.
- Added helpful in-world hints for player input.



Other Changes
- Minor bug fixes.
- Minor level design tweaks.
Changed files in this update