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Update notes via Steam Community

Please visit our Discord server to discuss this build with the developer and other players: https://discord.com/invite/V8N4SgptPy

Build changes:

Level Editor:
- Significant improvements and new features to scripts, which now allow much more dynamic levels, story elements and customizeable goals. For examples, see the new levels (SP_StoryExample and MP_Escort). Let us know on our Discord server what additional functionality would be helpful for creating fun levels.


Build Status:

This build is simply a reference point when discussing new features, or for prioritizing critical bug fixes (only critical bugs that are blocking the creation of interesting content will be addressed at this stage).

This build is not suitable for you unless you see yourself potentially interested in creating your own single player or multiplayer space RTS campaigns. It is not meant to be a preview of any sort of the final game. The build will be unstable, with obvious usability issues, bugs and missing features.

Major known issues:

- On the Play Campaign screen, only single player levels in the campaign are available (access them from the leftmost tab). To make a level single player, mark all Battleship Entry points as Force AI, except one (the one that will be assigned to the human player)

- Deleting any type of asset (level, battleship, fighter etc) that have been used before in a Campaign is very unstable and can lead to all types of problems. For now, prefer to replace assets instead of deleting them. If you need a clean start, download and clone the Minimal Campaign from Steam Workshop.

- After uploading an update for a Campaign to Steam Workshop, you will need to unsubscribe and re-subscribe to the Item (from the Steam UI) for the update to apply in the game.

Windows Depot 3030881
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