This first update focuses on a bunch of fixes and balances changes, but work continues on controller support behind the scenes and should hopefully be coming in the next week or two. I also have heard your feedback regarding the camera, I know it's not ideal for a lot of people and I will fix it finally with a new optional mode in the controls.
Fixes:
- Fixed duplicate crystal gathering task appearing after dropping off crystals or silver. This was due to an oversight around opening/closing the relevant letter more than once
- Hopefully fixed the two monitor window issue by setting the game to use Fullscreen Window mode by default instead of Exclusive Fullscreen
- Fixed cases where silver wasn't present on the island by also generating it in caves. Any island caves you may have explored will be regenerated automatically after this update
- Fixed queued crafting recipes resetting the container that is chosen for the output, ex. crushing berries into one bowl won't switch to another after the first completes
- Fixed player rotation being tilted when getting up from bedroll causing loads of the autosave to have a weird camera setup on the character
- Fixed wheelbarrow and hand cart disappearing and/or becoming un-interactable when dragged into a cave
- Fixed extra construction materials being lost when using the "add from inventory" button to add remaining materials in certain cases
- Prevented auto-save on wakeup if your character dies due to poison or other cause
- Fixed distance check code to avoid construction interaction stopping instantly just as it starts
- Bears can no longer consume closed containers like clay pots or glass bottles
- Fixed wooden chest/workbench collision with floors
Balance:
- Greatly reduced requirements for various stick shelter pieces
- Increased tin ore rock generation chance
- Increased ginseng plant generation chance
- Increased fuel amount for almost all wooden items
Other changes:
- Confined cursor the game window in windowed mode
- Added "N" to red part of the compass needle to make it more clear that it's north
- Reduced shadow distance and reworked shadow rendering to reduce amount of flickering close up, due to the sun changing angle every frame
- Reduced default amount of chunk messages sent per frame to hopefully avoid initial issues with players joining in co-op on slow host connections or performance
Changed files in this update