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Hi everyone,


We are doing some more adjustments reacting to the new items and their impact.
Also, we started a poll on our Discord about the type of content you would like to see most for future updates - this will help us prioritize what we work on next!

Changelog for 0.9.22

Balancing

Neutral
  • Piggy Piñata: Increased break value
  • It’s Slime Time!: Cooldown 4s -> 3.5s
  • Goobling: Heal 5 -> 4
  • Shielded: Armor speed bonus 35% -> 40%
  • Hardwood: Block 7 -> 8
  • Smithing for Dummies: Stamina reduction 18% -> 15%
  • Stoned: Block bonus 40% -> 45%
  • Mana Mastery: Bonus buffs 13 -> 17
  • Power of the Moon: Fatigue start speedup 3s -> 4s
  • Blood Amulet: Cost 9g -> 8g
  • Holy Armor: Block 60 -> 65
  • Vampiric Armor: Block 60 -> 65
  • Moon Armor: Block 45 -> 50
  • Corrupted Armor: Block 75 -> 85
  • Stone Armor: Block 35% -> 40%
  • Gloves of Power: Block 6 -> 7
  • Djinn Lamp: Cooldown 1.8s -> 1.7s
  • Fanfare: Cooldown 3.2s -> 3.0s
  • Strong Pestilence Flask: Delay 7s -> 6s
  • Stone Golem: Activated Cooldown 2.8s -> 2.6s
  • Platinum Customer Card: Buff Protection 15% -> 20%
  • Poison Dagger: Cooldown 3s -> 2.9s
  • Vampiric Potion: Vampirism 2 -> 3
  • Cubert: Chance to gain Regeneration 25% -> 30%

Pyromancer
  • Everburning: Stamina reduction 30% -> 40%

Ranger
  • Rat Chef: Cooldown 5s -> 6s
  • Squirrel Archer: Cooldown 3s -> 3.2s
  • Yggdrasil Leaf: Heal 10 -> 13
  • Carrot Goobert: Activations 5 -> 6, Empower duration 5s -> 6s

Reaper
  • Fly Agaric: Cooldown 4.5s -> 4.3s
  • Doom Cap: Cooldown 3.5s -> 3.4s
  • Strong Vampiric Potion: Vampirism 4 -> 5


Other

  • Added lights behind all skills
  • Tooltips now show which class the items belong to
Windows Depot 2427701
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