- Fixed: Account and config files could sometimes get corrupted and cause crashes that prevented the game from being played. Now these files are repaired automatically.
- SOFT CRT shader tweaked because certain colors were not displaying properly.
- Controller icon type settings would get lost when you unplugged and plugged in a controller
- Various other adjustments.
Bug Hunter
- Fixed: You could earn gold and cherry while doing a practice run.
- Balancing: Raised the price of Collect in 2P
Bushido Ball
- Fixed: Lob was still going far behind opponent in Hyper mode.
Camouflage
- Fixed: Did not reset your speed run time when starting a new game.
Combatants
- 2P Versus: Now poison only activates when one side has a single ant and no queens remaining, instead of when food runs out.
Cyber Owls
- Fixed: Crash when entering penultimate room in Guin's first mission after leaving crosshair at the top of the screen during Engle's mission.
- Fixed: Blowing Hackoon up with a grenade during his intro dialog will launch him irretrievably offscreen.
Devilition
- Fixed: Canceling detonation on the boss level reverted you back to normal non-boss music.
Fist Hell
- Fixed: If a snail fell on a player, the player would begin sliding left or right permanently.
Grimstone
- Fixed bug where sorting inventory would cause 4BARREL shotgun to disappear from the inventory.
- Fixed: Lava was not staying destroyed after Scoria Worm was defeated.
Hot Foot
- Fixed: Game would sometimes crash at the start of a match.
- Fixed: Points could be scored after the match was over.
- Fixed: Suze can't slip but her AI still avoided puddles.
- Fixed: AI teammate would run towards threats.
- Balancing: Threshold for achieving a blowout was made more lenient. You now get a blowout if your opponent's final score is under 10.
Mini & Max
- Fixed: Can no longer glitch Mini through the door and straight to the ending.
- Fixed: When you defeat Max's fleas, they now stay defeated.
- Fixed: In some instances, walking off a ledge in the micro world would lead to all enemies being destroyed in the small world.
- Fixed: Using the anklet upgrade, it was possible to fall out the bottom of the toy train.
Overbold
- Fixed: Lure mines were resetting enemy behavior and short circuiting projectile firing.
Paint Chase
- Balancing: Points required to earn an extra life lowered from 150 to 120
Planet Zoldath
- Fixed: It was possible to drop a shrink ray on a log opening where it could no longer be retrieved.
Porgy
- Fixed: Exploration music starts early when switching from base 1 to base 2 or vice versa.
Valbrace
- Fixed: Crash when attempting to steal from Crone while she has no stock.
- Fixed: Could steal last item from crone's inventory with impunity.
- Fixed: Casting a spell does not freeze certain enemy projectiles as they perform their pre-launch motion.
- Fixed: Crash when flipping a slime trap switch before the slime finishes falling.
Changed files in this update