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Update notes via Steam Community
ːufocampː UFO 50
  • Fixed: Account and config files could sometimes get corrupted and cause crashes that prevented the game from being played. Now these files are repaired automatically.
  • SOFT CRT shader tweaked because certain colors were not displaying properly.
  • Controller icon type settings would get lost when you unplugged and plugged in a controller
  • Various other adjustments.

Bug Hunter
  • Fixed: You could earn gold and cherry while doing a practice run.
  • Balancing: Raised the price of Collect in 2P

Bushido Ball
  • Fixed: Lob was still going far behind opponent in Hyper mode.

Camouflage
  • Fixed: Did not reset your speed run time when starting a new game.

Combatants
  • 2P Versus: Now poison only activates when one side has a single ant and no queens remaining, instead of when food runs out.

Cyber Owls
  • Fixed: Crash when entering penultimate room in Guin's first mission after leaving crosshair at the top of the screen during Engle's mission.
  • Fixed: Blowing Hackoon up with a grenade during his intro dialog will launch him irretrievably offscreen.

Devilition
  • Fixed: Canceling detonation on the boss level reverted you back to normal non-boss music.

Fist Hell
  • Fixed: If a snail fell on a player, the player would begin sliding left or right permanently.

Grimstone
  • Fixed bug where sorting inventory would cause 4BARREL shotgun to disappear from the inventory.
  • Fixed: Lava was not staying destroyed after Scoria Worm was defeated.

Hot Foot
  • Fixed: Game would sometimes crash at the start of a match.
  • Fixed: Points could be scored after the match was over.
  • Fixed: Suze can't slip but her AI still avoided puddles.
  • Fixed: AI teammate would run towards threats.
  • Balancing: Threshold for achieving a blowout was made more lenient. You now get a blowout if your opponent's final score is under 10.

Mini & Max
  • Fixed: Can no longer glitch Mini through the door and straight to the ending.
  • Fixed: When you defeat Max's fleas, they now stay defeated.
  • Fixed: In some instances, walking off a ledge in the micro world would lead to all enemies being destroyed in the small world.
  • Fixed: Using the anklet upgrade, it was possible to fall out the bottom of the toy train.

Overbold
  • Fixed: Lure mines were resetting enemy behavior and short circuiting projectile firing.

Paint Chase
  • Balancing: Points required to earn an extra life lowered from 150 to 120

Planet Zoldath
  • Fixed: It was possible to drop a shrink ray on a log opening where it could no longer be retrieved.

Porgy
  • Fixed: Exploration music starts early when switching from base 1 to base 2 or vice versa.

Valbrace
  • Fixed: Crash when attempting to steal from Crone while she has no stock.
  • Fixed: Could steal last item from crone's inventory with impunity.
  • Fixed: Casting a spell does not freeze certain enemy projectiles as they perform their pre-launch motion.
  • Fixed: Crash when flipping a slime trap switch before the slime finishes falling.
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