Patch 0.8.1 has now been deployed. Restart the application if you donât see the update.
â¨Key featuresâ¨
- Added gun charms : This is for you to customize your guns even more, but also to support some of the content creators that have been helping us through the past year and a half building our community. We also added one in memory of our colleague.
- Added NRS pouch : Youâve been asking for it, it is here! Carry NRS on your vest, easy access in the heat of a battle!
- Added pistol pouch : You wanted it, we delivered! Bring one more pistol on your chest and be the cowboy you always wanted to be!
- Added the 590A1 shotgun : New gun, new fun!
- Added turn-in missions back : It will give a bit more variety while waiting on the new improved missions!
- Missions moved to the backend instead of local save : This will improve the reliability of the saves (no more corrupted files that prevent you from progressing, missions will properly reset between wipes and so on).
- Balanced grenades : Weâve cut the radius in half for both the heavy damage and the shrapnels reach. We also fixed an issue where armors were ignored under some conditions.
âNew featuresâ
- Added gun charms
- Added NRS pouch
- Added a pistol pouch module for vests
- Added two new songs to the market (replacing two songs)
- Added the 590A1 shotgun
- Added back turn-in missions
- Added new spawning logic to wait for the player's loadout to spawn before unfading (waiting for players screen to spawn people at approximately the same time - may take a bit longer than previously to spawn for some users)
- Switched missions from local saves to backend saves
đBug fixes & improvementsđ
- Fixed screen going black when reconnecting (PCVR)
- Fixed spawning inside walls (potential fix)
- Fixed the AK side rail clipping in the iron sight on the AK-74U
- Fixed an issue where the users were able to turn FMJ into AP
- Fixed a few items that were making the backpack spin
- Fixed some items missing wall hangers on the gun wall
- Fixed a crash that would happen when spamming Deploy and Abort
- Fixed an issue where the side rail of the Founding Father AK could not receive attachments
- Fixed the position of the front hand on the P90
- Fixed the ammo cost not showing correctly on the kiosk
- Fixed an issue where doors were showing closed despite being open when very far away
- Fixed the default position of the compass being too low
- Fixed a bug where the geartech backpack would not save the gunslot if the weapon inside was put there by another player
- Fixed moving grenades and guns going through walls
- Fixed DLC weaponâs magazines being empty
- Fixed some issues with the bunker cat
- Fixed an issue where the back door of the church was closed at night even if the cultist wasnât there
- Fixed an exploit with NVGs
- Fixed an issue where the ammo loader would show the previous ammo type even when unloaded
- Fixed a typo on the Saiga drum mag
- Fixed an issue where some magazine would not correctly save rotations on shelves when stored
- Fixed a z-fighting issue on bullets inside of magazines when they were outside of saving zones
- Fixed an issue where 9mm could be loaded in USP 45 magazines
- Fixed an issue where the backpack would turn red
- Fixed helmets not initializing correctly with streamer cam on
- Fixed an issue where the M4 and Scar iron sights would go back up when interacting with other attachments while having a sight
- Fixed an issue where grenade would sometimes ignore armors
- Balanced backpack base weights
- Balanced grenades radius and damage
- Balanced AP (Jiri no longer sells it, Shiro level requirement was increased by 1)
- Improve grabbing point of the Krtek helmet
- Improved the grabbing area of the LMG suppressor and Barrett in the market
đ ď¸Maps fixesđ ď¸
[bold] Matka Miest Underground [/bold]
- Fixed an entrance that was making the screen goes black when stepping in
Changed files in this update