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Update notes via Steam Community

Visuals

  • Made an adjustment to Post Processing layers for performance reasons.


Fixes

  • Fixed an issue where Reverser would leak to the wrong checkpoint if it had been lifted.
  • Fixed a NullReferenceException caused by Network tower.
  • Fixed an ArgumentOutOfRangeException caused by Meta Techs when jumping waves in replays.
  • Fixed an issue where placing down an Expand before picking up the "Path Manipulation" Meta Tech reward would get the game stuck.
  • Fixed an issue where the leaderboards wouldn't automatically refresh when coming out of a Quickplay or Survival session.
  • Fixed an issue in the Campaign mission Bastion where two of the Portable Generators didn't work.
  • Fixed an issue with the ranking order of Co-op leaderboards.
  • Fixed not being able to change the targeting priority of neutral active towers.
  • Fixed Blast Cannon U1 not updating its range indicator when hovered over.
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