- Improvement: Smoothness of arm animations when an operator is not in aiming position
- Improvement: Enemy spawn logic based on already secured areas
- Improvement: Optimization of enemy spawn logic
- Improvement: 'Undo last camo' button in the operator customization menu only appeared after the most recent camo modification
- Improvement: Global reduction in the time required to complete the objective of holding a siege
- Improvement: Positioning of the night vision binoculars when not in use
- Fix: AI operator would not stop shooting after neutralizing the target if the fire order was given by the player
- Fix: Standard magazine of the 'NZ 75' pistol had the wrong capacity (it now holds 15 rounds)
- Fix: Drum magazine of the 'NZ 75' pistol had the wrong capacity (it now holds 50 rounds)
- Fix: Collision and visibility error with the Roof Lanterns on the 'Mall of Eden' map
- Fix: Material error with the Roof Lanterns on the 'Mall of Eden' map
- Fix: Reload animation for handgun "NZ 75" with drum magazine
- Fix: Long hair could clip through the ghillie suit
- Fix: Some scripts errors
- Fix: Missing french texts
Update 1.50e: Hotfix
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