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Update notes via Steam Community
In this update, we have implemented a series of improvements aimed at optimizing the combat experience against the boss Gilgamesh, focusing on battle fluidity, clarity of mechanics, and interactivity with environmental elements. Below, we detail the changes made:

- Battle Record Overwrite A record overwrite feature has been added, allowing players to update their best results, ensuring that the most recent and relevant progress is always recorded. This encourages players to improve without the fear of losing their best time.

- Improvements to Gilgamesh's Attacks Greater Fluidity and Consistency of Attacks: Gilgamesh's attacks have been optimized to be more fluid and continuous, reducing idle moments and increasing the intensity of the battle. This provides a more challenging experience, requiring players to stay constantly alert and in motion.

- Visual Indicators for Gilgamesh's Gems Lighting of Breakable Gems: The gems present during the battle against Gilgamesh will now light up when they are ready to be broken. This visual indicator helps players identify the right moment to attack, making the battle mechanics easier to understand.

- New Ability to Break Gems Breaking Gems via 'Dash': Gems can now be broken by dashing while inside the gem's collision area, making it easier to break them and reducing player frustration.

These improvements aim to enrich the player's experience during the battle against Gilgamesh, providing a more dynamic and accessible challenge. We appreciate the community's feedback and will continue working to deliver the best possible experience. See you at the top of the Tower of Babel!
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