We’ve deployed several hotfixes to address a number of reported issues after the release of version 0.33. You can find all the details in the changelog below:
v0.33.2
(September/27, 2024)Vehicles
- Gavril MD-Series
- Fixed reverse light flares
- Increased the durability of single cab driveshaft
- Fixed reverse light flares
- Bruckell Moonhawk
- Fixed drag config blowing up before crossing 1/4 mile
- Fixed drag config blowing up before crossing 1/4 mile
- Simplified Traffic Vehicles
- Fixed BX traffic cars reversing backwards at random, usually into the player
- Fixed BX traffic cars reversing backwards at random, usually into the player
World Editor
- Road Architect Tool
- Fixed an issue where sidewalks/kerbs appeared raised above the ground, which was causing tire popping when driving over them. Bottom faces of sidewalks were also removed
- Terraforming Improvement: added triangle refinement before terraforming operations. This makes the terraforming less bumpy when camber is used
- User Interface: Added new Options tab. Currently it offers an option to load only the roads and not the terrain
- Rendering Improvement: All decals (in all tool roads) now use the improvedSpline flag (used for better rendering)
- Convenience Feature: added isOverObject flag for each road. Now switchable inside the tool
- Convenience Feature: Traffic lights on roundabouts now switched off by default
- Fixed an issue where sidewalks/kerbs appeared raised above the ground, which was causing tire popping when driving over them. Bottom faces of sidewalks were also removed
User Interface
- Updated official translations
Early Preview: Career Mode
- Fixed Softlock for cargo screen that can happen rarely
- Fixed parcel progress not being saved for milestones
Game Engine
- Fixed application exit after 10000 seconds if it failed to connect to the mod repository
v0.33.1
(September/19, 2024)Vehicles
- Gavril MD-Series
- Added Welded differential option
- Updated splitter controls to be compatible with both direct drive and overdrive gearboxes
- Fixed an excessively high engine torque rating
- Added Welded differential option
- Gavril T-Series
- Fixed an issue where the front tridem tires were using incorrect components for offset
- Updated splitter controls to be compatible with both direct drive and overdrive gearboxes
- Implemented yet another fix for a persistent problem with the driveshaft on the Cab-over Day Cab Single Drive Fifthwheel Frame with a V8 engine
- Fixed an issue where the front tridem tires were using incorrect components for offset
- Ibishu Miramar
- Fixed issues with liveries
- Fixed issues with liveries
- Simplified Traffic Vehicles
- Fixed traffic D-Series high spec facelift front signals using wrong blinding glowmap material
Early Preview: Career Mode
- Fixed an issue where the route would disappear when opening the map during a car jockey delivery
- Fixed some cases where the vehicle thumbnails would be blurry
- Fixed an issue in the part inventory where uninstalling a part from a vehicle in storage would not update the parts list
- Improved part inventory performance when installing or removing parts
Game Engine
- Added back erroneously deleted obj:getSensorX to vehicle Lua. Among other things, this affected SimHub
Changed files in this update