The latest update is now live! If you haven't seen the new features, content and changes yet then check out this blog post: https://store.steampowered.com/news/app/2888010/view/4656248375977447871
N.b: Some VFX in the small build bay have been disabled while we investigate a crash. We'll release a hotfix to enable these as soon as we resolve the issue.
We've also included the following fixes and improvements:
- Fixes for a couple of known server crashes
- Fixed some issues with profile cosmetics displaying incorrectly for other users
- Fixed an error that could occur if the scoreboard was opened as the player died
- Fix for a rare error when entering test mode
- Fix for a rare error when accessing the forge via the battle rewards screen
- Fix for a rare error when entering battles
- Fix for a rare error when crafting blocks
- Improvements to rails often showing hit effects but not dealing damage at distance
- Improvements to robocraft getting stuck in the terrain when healing back
- Improvements to the battle rewards screen sometimes not appearing after matches. These may be slightly delayed when returning
- Fixed layering on notifications on the galaxy map to ensure you can always see any blocking errors, such as overlapping parts
- Fixed missing transparency on a range of ghost blocks
- Fixed a couple of movement parts being able to create lift/flight unintentionally
- Fixed a visual glitch that could occur when opening the ESC menu during the deployment cinematic
- Fixed an issue that caused AI bots to have higher energy than intended
- AI bots can no longer shoot while rectifying
- ALT+Enter shortcut will now toggle windowed mode
- Fixed kills and assists sometimes not being awarded correctly
- Fixed an issue that causes hoverblades to sometimes not level out after healing back
- Fixed an error that could occur when logging in, relating to recent players
- ‘Tier Reached’ animation will now only play once per tier, not per bay
- Fixed an error that could occur when using tags in text fields
- Fixed performance issues when pasting large amounts of test into text fields
- Seats can no longer be attached to functional parts when the reverse was prevented
- Players will no longer be kicked for inactivity while spectating
- Fixed a couple of collision issues around the medium and large garage bays
- Fixed a couple of visual issues in garage bays
- Fixed some visual issues with rocks on Hellion Cater when viewed at distance
- Plasma can no longer deal splash damage through rocks and other props
- Fixed some simulation colliders on parts being larger than intended (This only affected ground collision, not projectiles)
- Fixed missing colourable parts on wheels
- Fixed incorrect hover audio on some UI elements
- Fixed some UI elements being cut off in the forge and garage screens
Changed files in this update