Dungeon
- The boss room now has a locked door. To open it, you need to find the lever somewhere in the dungeon.
- At least one room of each type will spawn in the dungeon, instead of being entirely random. (This is because some specific dungeon elements require certain rooms to exist, and this just makes it easier to implement.)
Weapons
- Adjusted the stats on some weapons to feel better to use.
Infusions
- The neckbeard now gives you infusion items instead of unlocking weapons.
Bug Fixes
- The squished bookshelf is no longer squished.
- No longer displays an empty interact popup when you look at an object you've already interacted with.
- The neckbeard no longer turns you away if you try to barter with him without the gold he asks for.
- The Boss Room no longer sometimes spawns without an entrance, leaving you trapped in the dungeon.
- Your weapon no longer gets farther and farther away from your hand each time you switch weapons.
Changed files in this update