CARD BALANCE
Farewell to Arms/Tear and Rip: damage reduced but now if there are 9+/7+ corpses on the battlefield, you draw a card.
Orc Drummer: now there is a 33% chance to draw a card when any Orc enters the battlefield, including Orc Drummer itself (no longer deals damage to the Village when Orcs die)
Hellgate of Ghor: damage reduced to 2 from 3 per demon that enters the battlefield.
The Ecstasy of Gold: unleash countdown reduced to 30 (was 45).
Golden Rain: Gold Meteors reduced to 10 (was 14).
Fire Wave: no longer deals damage to Villagers in middle zone, but deals damage to Villagers in the Tower Zone. Also lets you draw 1 card. Damage reduced to 12 for the normal card, 15 for the Upgraded card.
Skitters in the Dark: unleash countdown incresed to 60 but only 1 Swarm of Rats is summoned when the ability triggers.
Crazy Gravelooter: minion stats decreased but now he will find Gold inside corpses with 75% chance (was 50%).
Flesh Eater Worms/Necrosis Worms: copies of the minion will be summoned at doubled speed.
Fire Embrace: renamed "Burn to Ash".
BUG FIXES
- As mentioned above, Draw System has been revamped. This will prevent bugs when Card Drawing effects from multiple istances will take place at the same time and prevents Miracles from miscalculating the unleeash countdown after they are discarded (cards like Iconoclasm, Eternal Knowledge and Miracles are greatly affected by this improvement).
- Blackest Lotus: the Dark Gems gained from this epic card will be awarded immediatly without any delay.
- Fixed a bug where Blood Skulls were set to 0 when a run was Continued from the Main Menu.
Changed files in this update