Work continues on the second map, with building placement having been finalised and objective areas fleshed out:
Second artpass on the buildings BASE tile palette is my current focus before going further with structure placement (to allow for specialised buildings - (local (police) enforcer HQ and skybridges + animated tiles).
General graffiti and commercial tiles/holograms may not make next update as lower priority, sans bugfixes for level 1 that I have been made aware of for the same reason. (Thankyou!).
Changed files in this update