Game Play
- Ants drop occasional upgrade tokens when killed
- Rescuing enough humans is rewarded with items
- Police are more aggressive + More warnings about carrying contraband
- Waypoints eject tokens for player to pick up rather than showing upgrade messages
- Deposit contraband for items and upgrades as well as points
Graphics
- New play start graphics and sound
- Better weapon graphics for all entities
- Better human rescue graphic and sound
- Transmission graphics for enemies
- Waypoint highlighting in high detail mode
- Reflections in water in high detail mode
- Darker water for improved contrast
- Central control graphics
- Wall border highlight
Other Stuff
- Clearer start sequence and hints
- Gamepad button functions available on keyboard (A, Y, B)
- Fix for high refresh rate monitors
- Better multiple sparks graphics
- Some minor map updates including pale mesh webs.
- Improvements to memory use
- More intuitive menu layout for gamepad users
- Improved main menu background graphic
- Fixes to repeat weapon settings
- Minor fixes to player animation
- System performance score shown on main menu
Changed files in this update