Just a quick bugfix to address some known issues before moving on to the next major update
- Re did large portions of wind calculation, previous struggled to calculate certain angles leading to unrealistic outcomes
- Wind calculation is now less intensive on CPU
- Fixed a bug where clients trading goods with poor connection would fail
- Fixed a bug where the trade screen would not update properly
- Added more clarity when a trade is finished
- Fixed a UI bug for the inventory that would make it illegible
- Fixed a bug where clients purchasing a new ship would fail
- Fixed a bug where switching ships disabled the ability to enter towns
- Fixed a bug where clients switching ship would break the HUD/interactions
- Fixed a bug where clients storing ships would delete it
- Fixed a bug where clients turning in a mission would fail
- Fixed a bug where clients mission screen would not update properly
- Fixed a bug where the warehouse would fail to store items
- Fixed a town camera issue where the camera would face the wrong way
- Fixed an issue where the camera would be tilted when switching ships
- Fixed a bug where new settlers wouldnt be purchased correctly
- Added an unstuck self option in the settings menu
- AI now also unstucks itself
- Fixed a few AI trading bugs
V.65 Bug Fixes and QOL Changes
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Depot 1724311
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