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Update notes via Steam Community
Hey all, thanks for your support and enthusiasm for Hollowbody.

I've made another patch to address some issues that have been reported this weekend. This patch will not conflict with your existing save files.

Patch notes:

  • Temporarily lowered the requirement for the Logomaniac achievement by 1.
  • Fixed a gap between buildings next to the Sewers exit in the first Highstreet section.
  • Fixed a collision issue causing Mica to get stuck behind the camcorder table.
  • Added a flashing lights warning to initial start-up text.
  • Fixed z fighting issue in Apartment 1.5's bathroom.
  • Fixed a visual gap in Apartment 0.2's wall.
  • Fixed rendering issue on Roof during first person mode.
  • Replaced shotgun ammo in Watcher house bathroom with pistol ammo.
  • Fixed an issue when setting Lurker enemies on fire where the inventory would not close.
  • Fixed similar issue causing a visual bug when burning Lurker enemies in first person mode.
  • Fixed typo in Underground flashback.
  • Fixed out of bounds softlock in Residential Street near Watcher House.
  • Fixed collision issue on second floor of Victim house.
  • Fixed z fighting on platforms in Underground Station.
  • Fixed rendering issue when viewing Mica's Apartment cutscene on ultrawide resolutions.
  • Fixed issue with rain splashes appearing in mid-air.
  • Fixed issue with ammo boxes that were able to be stomped multiple times, resulting in infinite ammo.
  • Added return function to difficulty menu options on title menu.
  • Fixed an issue allowing Mica to use the Damaged Battery in incorrect locations during Apartments.
  • Fixed an issue allowing Mica to use the Train Ticket in incorrect locations during Underground Station.
  • Fixed a camera issue causing Mica to be headless when climbing the scaffold in first person mode.
  • FPS Cap - Renamed options to better reflect functionality in VSync dropdown in Graphics Settings.


Some clarification on the FPS Cap:

VSync in Graphics Options now has three options:

Uncapped - Allow the game to run without a FPS limit.
Target: Monitor Refresh Rate - The game will aim to lock FPS at your monitor's current refresh rate.
Target: Half Monitor Refresh Rate - The game will aim to lock FPS at half of your monitor's current refresh rate.

If for example you have a 120Hz monitor, setting VSync to 'Target: Half Monitor Refresh Rate' will cause the game to cap at 60FPS.

I recommend capping to either your monitor's refresh rate or half if you're experience heavy GPU load.

Hopefully that clears things up!

Please note, you may need to restart your Steam client for this update to be available

Thanks again everyone. I'll keep patching as things crop up.
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