BALANCE TWEAKS:
- Final Boss: Lots of tweaks to increase fairness and reduce frustration
- Final Boss: The Eldritch Hornet "vision" now has a much bigger visual indicator before it attacks, and flies at the player once (instead of twice)
- Final Boss: Tweaked some of the attacks that included the Oak Devil destroying the player's wisps to give the player more time & opportunity to react
- Final Boss: Tweaked the attack that uses the Corpse Orchard red-light to give the player more time to prepare and position for it
- Final Boss: The Queen chess piece will now only attack once before fading out (it used to attack twice, which could unexpectedly come from off-screen)
- Final Boss: Removed an instance of the Oak Devil teleporting behind the player and trying to grab them that could be hard to see
- Final Boss: Fixed issue where Oak Devil teleporting behind the player and grabbing them didn't play the death animation on the player correctly
- Final Boss: Fixed issue where the Oak Devil's arm-grab that drags the player in wouldn't drag the player (would bounce off of them)
- Final Boss: Tweaked the occurance of attacks that included the Grandmaster doing his big arm-swipe attack, so that they won't trigger back-to-back
- Corpse Orchard: Tweaked one of his red-light attacks to make it less frustrating
FIXES:
- The Disciple NPC that gives you The Plague instinct will now still be available even at the end of the game if you haven't gotten The Plague instinct yet
- Added additional backup locations for some of the Expressions so they can still be found if you didn't get them in the initial location
- Fixed issue where the dead Spirit Form player in co-op could charge up Beast and Infection from using Vestiges while dead
- Fixed issue with talking to soldier in Unknown Chasm an additional time after he gets grabbed
- Fixed the Bonded Council member (co-op vestiges NPC) not having audio in the Hive area
- Fixed the size of some of the voice-text being displayed at the top of the screen while delving into the Inner Sanctuary
- Fixed issue where the Crow that gives you the Council's Invitation inventory item wouldn't fly away after receiving the invitation
- Fixed various minor visual issues
- Fixed issue where dancing in front of the final boss wouldn't count towards the achievement if you've already beaten the final boss and loaded back into that save slot
- Fixed dialogue issue where the band member that plays the horn instrument would say the wrong number of band members were waiting at Fort Holgrove
Changed files in this update