Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
This patch contains balance tweaks for the final boss and the Corpse Orchard boss, and fixes for many minor issues.

BALANCE TWEAKS:
  • Final Boss: Lots of tweaks to increase fairness and reduce frustration
  • Final Boss: The Eldritch Hornet "vision" now has a much bigger visual indicator before it attacks, and flies at the player once (instead of twice)
  • Final Boss: Tweaked some of the attacks that included the Oak Devil destroying the player's wisps to give the player more time & opportunity to react
  • Final Boss: Tweaked the attack that uses the Corpse Orchard red-light to give the player more time to prepare and position for it
  • Final Boss: The Queen chess piece will now only attack once before fading out (it used to attack twice, which could unexpectedly come from off-screen)
  • Final Boss: Removed an instance of the Oak Devil teleporting behind the player and trying to grab them that could be hard to see
  • Final Boss: Fixed issue where Oak Devil teleporting behind the player and grabbing them didn't play the death animation on the player correctly
  • Final Boss: Fixed issue where the Oak Devil's arm-grab that drags the player in wouldn't drag the player (would bounce off of them)
  • Final Boss: Tweaked the occurance of attacks that included the Grandmaster doing his big arm-swipe attack, so that they won't trigger back-to-back
  • Corpse Orchard: Tweaked one of his red-light attacks to make it less frustrating


FIXES:
  • The Disciple NPC that gives you The Plague instinct will now still be available even at the end of the game if you haven't gotten The Plague instinct yet
  • Added additional backup locations for some of the Expressions so they can still be found if you didn't get them in the initial location
  • Fixed issue where the dead Spirit Form player in co-op could charge up Beast and Infection from using Vestiges while dead
  • Fixed issue with talking to soldier in Unknown Chasm an additional time after he gets grabbed
  • Fixed the Bonded Council member (co-op vestiges NPC) not having audio in the Hive area
  • Fixed the size of some of the voice-text being displayed at the top of the screen while delving into the Inner Sanctuary
  • Fixed issue where the Crow that gives you the Council's Invitation inventory item wouldn't fly away after receiving the invitation
  • Fixed various minor visual issues
  • Fixed issue where dancing in front of the final boss wouldn't count towards the achievement if you've already beaten the final boss and loaded back into that save slot
  • Fixed dialogue issue where the band member that plays the horn instrument would say the wrong number of band members were waiting at Fort Holgrove
Windows Depot 1411021
  • Loading history…
macOS 64-bit Depot 1411022
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link