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Hello everyone, these are the patch notes for today's update

Changelog 0.9.2

What's new?

  • New mini boss added: Mega bat. 2 Mega bats will appear at wave 12 and fly around the player's base. Defeat them before they reach the extractor!

Balancing

  • Gigantism cursed gem health increase effect reduced from +40% to +25%.
  • Dwarfism cursed gem health reduction effect increased from -10% to -15%.
  • Shaman's health reduced from 140 to 100. Their Magic resistance was also reduced from 65% to 55%.
  • Alpha War Wolf's health reduced from 1120 to 840. Its gold loot was increased from 325 to 650.
  • Bharisia's magic resistance increased from 50% to 60%. (ground and flying)
  • Ground Bharisia's gold loot increased from 600 to 1000. She now provides 150 gems and 2000 score points.
  • Fixed how tower upgrade prices are calculated. Per each level the upgrade price is correctly increased by 10%. Before it was increasing exponentially.
  • When playing a tower card its price will increase by its base price, instead of doubling the current price.
    For example, an archer tower card will now cost 60 -> 120 -> 180 -> 240. Before, its cost was 60 -> 120 -> 240 -> 480.
  • Spawners during a boss fight will re-spawn the enemies every 24 seconds instead of 6.
  • Slime mutation does not affect flying minions anymore.

Fixes

  • Fixed an issue that was causing the wave to never end when a riflemen tower instantly destroys a creep that just spawned in a mini boss spawner.

Other

  • We are preparing the game for the lots of new content to come :)
Windows Depot 3038221
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