Hello everyone, these are the patch notes for today's update
Changelog 0.9.2
What's new?
- New mini boss added: Mega bat. 2 Mega bats will appear at wave 12 and fly around the player's base. Defeat them before they reach the extractor!
Balancing
- Gigantism cursed gem health increase effect reduced from +40% to +25%.
- Dwarfism cursed gem health reduction effect increased from -10% to -15%.
- Shaman's health reduced from 140 to 100. Their Magic resistance was also reduced from 65% to 55%.
- Alpha War Wolf's health reduced from 1120 to 840. Its gold loot was increased from 325 to 650.
- Bharisia's magic resistance increased from 50% to 60%. (ground and flying)
- Ground Bharisia's gold loot increased from 600 to 1000. She now provides 150 gems and 2000 score points.
- Fixed how tower upgrade prices are calculated. Per each level the upgrade price is correctly increased by 10%. Before it was increasing exponentially.
- When playing a tower card its price will increase by its base price, instead of doubling the current price.
For example, an archer tower card will now cost 60 -> 120 -> 180 -> 240. Before, its cost was 60 -> 120 -> 240 -> 480.
- Spawners during a boss fight will re-spawn the enemies every 24 seconds instead of 6.
- Slime mutation does not affect flying minions anymore.
Fixes
- Fixed an issue that was causing the wave to never end when a riflemen tower instantly destroys a creep that just spawned in a mini boss spawner.
Other
- We are preparing the game for the lots of new content to come :)
Changed files in this update