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Update notes via Steam Community
Wow, it's been 3 months since one of these, my bad! but I think you'll like this one!

What This Update Focuses On

The Facelift update is an overall improvement to game functionality, playability, and to an extent graphics. This update does it's best to address concerns that have piled up over the long waiting period, and comes with a hefty list of patches as a result, speaking of...

Patch Notes


General Changes
  • removed “tech database” button from the title screen
  • Improved hit registration
  • Removed aim assist
  • Buffed punching arm damage (from 15 to 25)
  • Added a speed boost to the start of grappling
  • Made grappling looser
  • Shortened the gap in the dashing tutorial and added a checkpoint
  • Redid the escape sequence
  • Made machine gun enemy corpses delete after 5 seconds
  • Shotgun bullets no longer penetrate enemies
  • Improved the look and feel of hitstop


Bug Fixes
  • Resolution now automatically set to the display's native resolution on launch
  • Fixed volume being set to 0 on launch
  • Linux build no longer launches with a white screen
  • Decreased likelihood to spawn in the void


Additions
  • added orb fragments
  • Added The Man
  • Added lore terminals
  • Added The General’s intro music
  • Added spawn effects for enemies
  • Added the “Advanced Weaponry” achievement
  • Added various animations to the rifle enemies
  • Added credits menu on the title screen
  • Added level select menu


Well that's all I have for now, if any bugs or problems are found feel free to mention them in the "Bugs and Glitches" discussion post. I really do appreciate the support and feedback given over these past few months. I'm doing my best to try to make this game as good as it can be, and I wouldn't be able to do that by myself. So if you wouldn't mind...

Keep on testing!

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