What This Update Focuses On
The Facelift update is an overall improvement to game functionality, playability, and to an extent graphics. This update does it's best to address concerns that have piled up over the long waiting period, and comes with a hefty list of patches as a result, speaking of...Patch Notes
General Changes
- removed “tech database” button from the title screen
- Improved hit registration
- Removed aim assist
- Buffed punching arm damage (from 15 to 25)
- Added a speed boost to the start of grappling
- Made grappling looser
- Shortened the gap in the dashing tutorial and added a checkpoint
- Redid the escape sequence
- Made machine gun enemy corpses delete after 5 seconds
- Shotgun bullets no longer penetrate enemies
- Improved the look and feel of hitstop
Bug Fixes
- Resolution now automatically set to the display's native resolution on launch
- Fixed volume being set to 0 on launch
- Linux build no longer launches with a white screen
- Decreased likelihood to spawn in the void
Additions
- added orb fragments
- Added The Man
- Added lore terminals
- Added The General’s intro music
- Added spawn effects for enemies
- Added the “Advanced Weaponry” achievement
- Added various animations to the rifle enemies
- Added credits menu on the title screen
- Added level select menu
Well that's all I have for now, if any bugs or problems are found feel free to mention them in the "Bugs and Glitches" discussion post. I really do appreciate the support and feedback given over these past few months. I'm doing my best to try to make this game as good as it can be, and I wouldn't be able to do that by myself. So if you wouldn't mind...
Changed files in this update