
The update reduces the military’s pursuit radius and changes their firing mechanics for more strategic encounters. You’ll also find a new radio in the car, gasoline canisters in more logical locations, and a greater number of animals across the map. Plus, food and water now restore stamina, and a new machine allows you to recycle zombies into plant fertilizer. Several bugs have also been fixed, improving the overall gameplay. All other changes from now on will be included directly in the main game.
The first update added customizable difficulty levels, enhanced durability for equipment, and resource boosts for gathering. The second update brought better glass transparency, new task rewards, a plant growth timer, and more detailed map markers.
We are incredibly grateful for the community’s continued support and feedback, which has played a key role in shaping these updates. Your input helps us improve the game, and we look forward to working closely with you on the main project as well.
Thank you for being part of The Last FARMER journey!
Changed files in this update