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Hello everyone. This is a small patch that addresses a few game crashes, couple small issues, and adds one tiny bit of QoL based on player feedback.

QUALITY OF LIFE
  • Added a number icon into player's hud when player is using more than one loadout. The icon will appear if player is currently using a loadout from any other slot than 1, or multiple slots have defined loadouts available. This number icon is not displayed while riding the Powered Walker (ex: Ore Mines).


GAME CRASHES
  • Fixed a game crash caused by Piercing Drill hitting a target, and Kai getting crushed on the same frame by an obstacle. This could only really happen in Cyberspace (Warehouse Area).
  • Fixed a game crash caused by destroying Dave the Training Dummy with Scheming Pink Armor Paint's ability as Dave was spawning.
  • Fixed a random game crash that happened whenever loading into Guardian Corps HQ area when loading a save file, or after finishing a stage. This was a race condition between regular player spawn logic, and the cutscene logic associated with the HQ. This crash happened on lower-end hardware more regularly, while newer PCs hardly ever had this issue, making it a tricky one to understand.


MISC
  • Fixed hookshot (vertical) assist button to behave more consistently if mashing it.
  • Fixed one visual tiling error in City Center stage.
  • Fixed a visual issue if using Hardware Barrier during the boss fight in the game's second last stage.
  • Fixed text overflow issues in pause menu in Chinese localization (traditional and simplified)
  • Fixed a translation issue in Japanese localization during the ending sequence


As always, if you find any other issues, let us know. In the meanwhile, happy gaming!
Windows Gravity Circuit Content Depot 858711
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macOS Depot 858712
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Linux Depot 858713
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