Added Day and Nighttime modifiers
- During daytime units can see farther.
- During Nighttime units accuracy and range drops slightly.
-Added Weather system
- Planets now have random weather.
- Weather affects the stats of your Units, Some weather types may also include special events.
- 9 New weather events
- Calm - No weather
- Rain - very Slight debuffs to vision and range
- Heavy rain - slight debuffs to vision and range
- Thick Fog - Heavy debuff to vision and range, Visual effect making it harder to see
- Lightning Storm - Random lightning strikes which can stun buildings and Units.
- Seismic Activity - Random earthquakes which deal high damage in an area.
- Eclipse - Permanent nighttime, no visibility outside of unit vision; difficult
- Eclipsed storm - Eclipse + Lightning Storm combined
- Calm - No weather
Miscellaneous changes
-Added random planet rewardsPlanet now have a range of rewards instead of fixed rewards.
Overall this results in a higher average scrap and tech reward.
-Added Hotkeys to the build menu
-Fixed a UI bug in the tutorial that in some circumstances made it impossible to complete
-Scout vision range increased by 10 meters
Changed files in this update