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Update notes via Steam Community

Added Day and Nighttime modifiers

  1. During daytime units can see farther.
  2. During Nighttime units accuracy and range drops slightly.


-Added Weather system

  • Planets now have random weather.
  • Weather affects the stats of your Units, Some weather types may also include special events.
  • 9 New weather events
    • Calm - No weather
    • Rain - very Slight debuffs to vision and range
    • Heavy rain - slight debuffs to vision and range
    • Thick Fog - Heavy debuff to vision and range, Visual effect making it harder to see
    • Lightning Storm - Random lightning strikes which can stun buildings and Units.
    • Seismic Activity - Random earthquakes which deal high damage in an area.
    • Eclipse - Permanent nighttime, no visibility outside of unit vision; difficult
    • Eclipsed storm - Eclipse + Lightning Storm combined



Miscellaneous changes

-Added random planet rewards
Planet now have a range of rewards instead of fixed rewards.
Overall this results in a higher average scrap and tech reward.

-Added Hotkeys to the build menu

-Fixed a UI bug in the tutorial that in some circumstances made it impossible to complete

-Scout vision range increased by 10 meters
Windows English Depot 2815771
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