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Attention Architect!

The Shock family of weapons are with us. A trio of armaments dedicated to the decimation of shields, and the destruction of stacked shielding. Bring woe and terror upon those that stack their equipment with wonton abandon!

Shock is the only area-of-effect damage type in VA, and performs two roles:
- Retards the performance of blocks hit. Slowing fire rates, reducing thruster power, and disabling functions.
- Super heats shields, dealing 3x it's value in heat to shielding. Often maxing out a shield's heat capacity and turning it into a fragile dome of shattering energy.
- Deals no damage. Shock may be utterly powerful against shields, but it is next to useless against raw steel hull.

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Patch 238 released
Build `Win_VectoredArmada_20240907_1403`

- Added the Shock weapon family, Ohm, Silencer and Havoc.
- Added SHOCK damage type, which hits everything in a wide area, retarding weapons and utilities, and dealing strong damage to shields.
- Gladiator Drone now uses a Shock missile - the only shock missile in the game.
- Shields now have an overhauled visual that responds to the current heat level of the shield ( aka, it's regen rate )
- Adjusted drone and ship movement with a new system that should better try to handle acceleration and deceleration as well as matching the velocity of the target.
- Adjusted avoidance behavior to handle edge cases a bit better.
- Lots of other misc fixes and changes.

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