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Update notes via Steam Community
Patch notes v1.1
September 5th 2024


The Doors
  • An Interaction tool tip was added indicating when a door can be knocked-on by pressing E. This was something player’s didn’t realise they could do when exploring the hamlet.
  • Bug fixed where player’s would occasionally be locked out of certain rooms they needed to be inside
  • Bug fixed where certain doors would only open halfway


The Wolves
  • Fixed a bug where the wolf fight wouldn’t trigger.


Audio
  • Reduced the volume of the wolf howl and converted the audio to 3D
  • General dialogue audio balancing and drop-off calibration
  • Improvements to the spacing and sound of the footsteps
  • Background noise during the dinner scene improved
  • Fixed a bug where certain dialogue was missing audio
  • General audio balancing improvements
  • Separated volume sliders on the menu screen to Master, Dialogue, Sound effects, Music
  • Fixed a bug where certain dialogue would ramp-squeak when starting


tHe cArT
  • The cart’s mass was increased to reduce the chance that it would flip
  • Fixed a bug where the player could attach themselves to the cart


The Rewind Mechanics
  • Improvement to the smoothness and speed of memory transitions of the rewind potion
  • Rewind motion now implemented into the first rewind of the game
  • Alana’s rewind options properly defined


Lighting
  • Added a fade-out fade-in to the Day 1 Day 2 transition
  • Smoother time of day changes improving lighting transition during the dinner scene


The Environment
  • The river can now not be entered
  • The player cannot fall off the map during the lion fight dream sequence.
  • Fixed a bug where the player could see themselves in the looped edges.
  • The signs are hard to read
  • The Alchemist has 2 carts and takes the one from the player's house
  • The Alchemist has been slowed so he arrives to the Frankie scene a bit later


The Barrel Bashing
  • The player’s attacks are now stronger, making the barrels easier to knock down


Conversation
  • Misc conversation bugs fixed and quality of life improvements
  • Rewind options are now shown in pink when unlocked
  • Improved how characters look at eachother when speaking
  • Improved Alana’s head dunking animation
  • Alana no longer continues to dunk her head after the player tells the dad about the sword
  • Fixed a bug where the game would soft lock when the player tells the dad about the sword
  • Fixed a bug where you couldn’t make the dad angry with a right click attack
  • Fixed a bug where you could knock on other doors after speaking to Alana in day 2

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