Changes
o Decreased contract “starvation” periods.
o Increased achievement points generation with a special focus on unlocking research nodes and fulfilled contracts.
o Decreased maintenance costs.
o Increased Tank Fame contribution to a contract’s success score to 15.
o Removed the “soft lock” from loan negotiation; the bank fee no longer locks new loan deals.
o Revisited “True Tycoon” difficulty settings.
o Specified which “design limits” are exceeded instead of displaying a generic message in the Design window.
o Countries are now less “aggressive” regarding attribute demand growth for new contracts.
o Grace period after a fire is increased to 120 days.
o Edited the contract window by adding a “Deadline Days” value under the time proposal slider.
o Removed “Gunner” requirements from turrets.
o Revisited “Crew Requirement” colouring in design; the colour scheme now properly reflects the state.
Fixes
o Fixed exceptions on the global map caused by “conquer” events.
o Fixed the bug with military campaigns not being shown on the global map.
o Fixed the broken scroll in the “Fix All Defects” window.
o Removed “Automotive Oil” used in the Era 2 startup tank designs.
o Fixed a bug that allowed entry into Test Drive on a weaponless tank.
o Specified the proper optimal buildings for Gerald Rugby and Heinrich Sauer (administrators).
o Corrected the “milling focus” bonus application.
o Fixed a bug that resulted in the Tier 2 modification “Compact Recoil Cylinder” appearing by default in Era 1.
o Fixed a bug that allowed reputation generation for currently inactive countries.
o Fixed a bug that led to a missing shell loading indicator for Tier 2 tanks in the Tank Range.
o Fixed erroneous identification of “Fighter Aircraft Fuel” as Tier 1 instead of Tier 2.
o Fixed the bug that caused incorrect tank age to be displayed.
o Addressed issues for Whippet-based designs in Test Drive.
o Fixed a bug that allowed time to continue after pressing the “ESC” key.
o Revisited the “remaining tanks” field for contracts in the Warehouse building.
o Fixed the incorrect colouring of some rivet types.
o Fixed a bug that caused incorrect turret positions after a Test Drive run.
o Fixed a bug where the previously selected mod was not reset after removal.
o Fixed an issue that led to incorrect “Draw” battle outcomes instead of a victory for one of the sides.
o Fixed a bug with the Medium Mark 3 intersecting with mounted turrets.
o Resolved the issue with very high Universal Mk5/31 turret rotation.
o Resolved the issue when the Mittlerer Traktor's rear turret was not rotating.
o Resolved issues with strange shadows for the Universal MK4/25 turret.
o Fixed the bug with the Armoured Gun Seal causing an exception error.
o Resolved the issue with the Madsen MK1 machine gun clipping through French Era 2 turrets.
o Resolved the issue with the QF-6 57/L40 gun clipping through sponsons.
Patch 1.1.4.1 - Hot Fixes
Update notes via Steam Community
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Depot 1662212
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Changed files in this update