As promised, here's our very first patch!
Before you read the change log, here are a few words about some of the changes.
EXPERIMENTAL CAMERA
A new button at the top right of the interface allows you to switch cameras and visit your city in a much freer way.
We see this as the beginnings of a ‘photo mode’ rather than a new camera for the game.
It's experimental and we're counting on you to give us your feedback on its use.
ENDLESS VERSION
From now on, when you start a new game, you'll be able to use an ‘endless’ mode in addition to the ‘normal’ mode. This mode allows you to continue playing for an age, be it Antiquity or Middle-ages, whatever your situation (whether or not you've finished the chaptering).
MORE SURFACE
As we said on Monday, we are currently working on the improvements we can make so that the surface management problems you are experiencing no longer exist.In the meantime, we've increased the buildable surface area provided by the Surveyor's Cabins
BUGS CORRECTION
We have not been able to correct all the bugs that have been reported to us.The whole team is working hard to fix as many as possible, but the testing process is long and we want to take as few risks as possible.
Once again, a big thank you to all the players who support us and give us their feedback. It's extremely valuable.
Memoriapolish v0.214.131 ▶️ v0.216.12
Additions and new features
- New: Free Camera accessible from City View
- New: Experimental Endless game mode without cycle limit
- Chapters: add a button to end early access when all Middle Age chapters are completed
- Settings: add option "Run in background" in General Settings that can be disabled to completely pause the game when its not focused (when the application goes in background)
- Main Menu: add EULA and Welcome Message popups on first start
Improvements
- Attrition POI: improved UI
- Building Tree: display the blueprints
- Library: improve panel size and font/color/size of know-how items
- Filters: slightly improve colors in attraction filter
- Satisfaction Choice: add a tooltip on building name
- Update blueprints icon
- Balancing: increase faction expulsion costs
- Balancing: increase Cultural influence steps requirements in Middle Age
- Balancing: increase Surveyors' cabin and Security Station radius
- Balancing: increase Master Builder's Office modifications costs
- Balancing: increase the time it takes to convert wanderers into workers with Master Builder's Office
- Balancing: reduce population food consumption in Middle Age
- Balancing: reduce faction trust gain when accepting other factions of the same culture
Fixes
- Building Tree: selecting and then canceling the purchase of a level 5 Production building could lock the Purchase button in a deactivated status
- Building Tree: remove access to the wonder Karluv Most as its a special wonder with features that are not yet ready
- Building Tree: fix potential crashes
- Building Tree: construction time and workers could be decimal numbers
- Chapters: Chapter 7 of Middle Age couldn’t be completed with any Wonder
- City View: badges could overlap when there were too many
- City View: filters could be activated with keyboard key when the filter button is deactivated in the interface
- City View: forester producing food was not displayed in food tooltip
- City View: in the resource tooltip, highlight the value of the resource when it exceeds the stock level
- Construction validation: add missing color on cultural icon
- Cultural influence: Middle Age progress bar was visible on ultra-wide screens
- Cultural influence: fixed wrong text on money reward tooltip
- Decree: fix cost of Temporary tranquility
- Demolition: recycling resources could give a huge quantity of resources in some cases
- Early access panel: add missing "Max" label in score
- Early access panel: remove the “Wishlist” button
- Early access panel: can’t be ESC
- Events may result in player resources being negatives
- Feedback panel: was not working in the main menu
- Feedback panel: could break after first feedback and force the player to restart the game
- Horreum: forester producing food was not displayed
- House of Grievances: removal of the vote which must only be present in the Senatus in Antiquity
- Load Save panel: was not pausing the game
- Master Builder's Office: fix missing title on floor tooltip
- Save: closed district rendering was not present when loading a save
- Settings: much clearer name for the "Edge Scrolling" option in General Settings
- Score: score could go up to 105/100 in Antiquity
- Score: faction trust could be "NaN%" if the player has no faction in his city when the score is displayed
- Shortcut: filter shortcut was not working when loading a save
- Tutorial: removed a French text in English translation of chapter 12 description
- Typo: warehouse buildings were named “warhouse”
- Wonder: Statue of Zeus satisfactions
- All "Buy" buttons in the game were disabled if any player's resource was negative
- Tweak map buildable areas
- Tweak map rocks
- Some texts were using the font Cochin. Now replaced by the font Cardo
- Multiple fixes in localization
- Fix memory leaks