Thanks so much to everyone who has grabbed a copy of the game, we hope you've been having a good time and enjoying the summertime vibes, and we've really enjoyed hearing from those of you who reached out.
Speaking of Summer vibes - we celebrated the launch with ice creams at the Edinburgh Fringe!

There are no big updates on the cards right now, but we have made a bunch of smaller fixes and tweaks - and here's a list of those.
- Various optimisations and performance improvements to help the game run better on lower spec machines.
- Fixed a saving bug where some upgrade effects were not applied when continuing a game.
- Fixed a saving bug where you couldn't continue a game on certain hardware configurations.
- Fixed bug where the confirmation popup would not appear when selecting exit to desktop from pause menu with a controller.
- Fixed frozen enemies starting driving again when the player served an ice cream spot.
- Fixed freeze ice cube visual effects disappearing at incorrect times.
- Settings screen navigation improvements when using a controller or keyboard.
- Added highlight to the confirm prompt when changing name, and faded background.
- Can no longer use power ups when the game is paused.
If you'd like to chat or keep up with our games, you can
🍦 Follow us on Twitter or BlueSky!
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🍦 Watch our Youtube!
Until next time, keep on sticking it to Gelatoni for us!
Tony & the Ice Cream Wars team
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