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Hello everyone,

We've posted a major update to version 0.7101, it adds additional legendary items and artifacts, in addition to some balancing and bug fixes. Please see the details below:

New Legendary Equipment

Molten Hydra Armor

  • Hitting an enemy with a Basic or Mastery skill has a 7% chance to summon a Molten Hydra for 7 seconds.
  • The Hydra fires a fireball at nearby enemies for 150-800% Attack Damage (max 5).

Ring of Red Spirit

  • Hitting an enemy with basic skill increases critical damage of core skill by 10% for 5 sec (Stacks up to 5-10)

Ruthless Cycling

  • Hitting a skill has a 10-20% chance to reduce all skill cooldowns by 1 second.

Volcanic Sword (SpellBlade only)

  • A ball of flame bounces up to 1-3 times, dealing 50% less damage per bounce. An explosion occurs if no enemies are nearby based on the number of bounces remaining.

Swift Slaughterer (Berserker only)

  • Changes Frenzy Strike to a continuous attack with no delay and no longer charges madness on hit. Increases basic skill damage by 100-150%, and the Frenzy Strike buff has a maximum stack of 9.

New Artifact

Contractor's Hourglass (Magic)

  • Increases damage dealt to enemies by 50%.
  • Increases maximum health by 50%.
  • You will be granted 120 sec to defeat the boss, or die

Changes to Artifacts

  • Anguish : Final gold gain reduction 90% → 99%
  • Corroded Axe Blade : Deals Physical Damage → Deals Damage
  • Warrior’s Drum : Deals Physical Damage → Deals Damage
  • Crimson Cactus : Deals Physical Damage → Deals Damage
  • Dragon's Elixir : every time you deal Physical Damage → every time you deal Damage
  • Merciless Destroyer : Physical Damage has a chance to Critically Hit → Damage has a chance to Critically Hit
  • Wolf's Torn Jaw : Physical Damage → Damage
  • Fragment of Resentment : Physical Damage dealt → Damage dealt
  • Cloak of the Wolf : Deals increased Physical Damage → Deals 30% increased Damage to Enemies
  • Seal of the Black Wolf : Deals Physical Damage → Deals Damage / Physical Damage Amplified → Damage Amplified
  • Wolf’s Head Ornament : Whenever you take Physical Damage → Whenever you take Damage / Increase Physical Damage dealt to enemies → Increase Damage dealt to enemies

Balancing

  • Increased Legendary chance from Bertio gear purchases, Ruby Chests, and Boss Core
  • Endless Will (Legendary Artifact) cooldown reduction corrected: 5 seconds → 1 second
  • Synergy Skill 3-Set Dash cooldown reduction: 0.5s → 0.3s
  • Berserker Madness Wave animation delay reduction
  • Berserker Frantic Chain attack speed increased
  • Berserker Roar animation speed increased
  • Berserker Bloody Berserk animation speed increased

Bug fixes

  • Fixed equipment being sold while equipped
  • Fixed Berserker's weapon attack speed was stacked twice
  • Fixed a bug where purchasing a new gear from Bertio would replace the currently equipped gear
  • Fixed Bertio's belt purchase being incorrect
  • Fixed an issue with using Shaman skill reset after equipping Throwing Hammer of Thunderbolt
  • Fixed some enemies in the Temple of Light being unable to attack
  • Fixed a bug where the Legendary Gear Dancing Frame ground attack would generate stacked FX
  • Fixed a bug where the Legendary Gear Dancing Frame's aerial attack would not go out
  • You can now see the range of options for Legendary items when you enable Show Item Option Range in the game's Accessibility settings.
  • Fixed a bug that prevented the 7-set effect of Artifact Synergy [Merchant] from triggering
  • Fixed a bug where the SpellBlade's Mastery skill [Lightning Sphere] would spawn more than 3, contrary to the description that it can spawn up to 3

Thank you for your continued support and feedback for Dragon is Dead, we continue to work on new content and improvements.

Team Suneat
Windows Depot 2803281
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