This patch fixes a very serious issue - if the player had a lot (and I mean A LOT) of savefiles, the game could fail to launch, due to the game running out of memory.
This could easily happen to people playing on a custom difficulty with infinite savefiles, and saving very often.
- fixed the game crashing on startup if the user had a very large amount of savefiles and improved savefile handling to reduce memory usage (thanks to ~Enstinck~ for the bug report!)
- sped up launching of the game with a lot of savefiles by limiting the savefiles which get evaluated for the "Continue" button
Remember to report any issues you run into!
Thanks for reading, hope you're enjoying the game!
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