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Update notes via Steam Community
Bugs
  • NPC health bars wont get stuck on the screen
  • Dying in the Entryway wont get you stuck


Balance
  • Removed breakpoints and bounds from secondary defensive stats (all but defense and evasion)
  • Hope no longer reduces upon completing a difficulty
  • Curse effect no longer effects the Curse of the Witch
  • Curse of the Witch can no longer be spent on Curse doors/levels
  • Burning damage on the player is now capped to 1% of your max health
  • Spawns are killed in between phases of the Witch now
  • Reduces the Power per Health on Vlad’s Grimoire


Misc.
  • Shaper’s Anvil now shows the correct cost
  • Second melds can now be upgraded without splitting them
  • The Witch will keep dropping the end-game keys until you’ve unlocked their door
  • The difficulty of the Path of Wotana will increase even faster when it gets high enough
  • The Temple of Hope will never drop more than 100 Hope crystals. Extra will go directly to you
Linux 64-bit Depot 1717093
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