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Update notes via Steam Community
- Drop-in camera now stops moving when you pause the game
- Fixed bug where magnifying glass could hit robot in best friend mode
- Fixed bug where the Spear air attack could get stuck inside enemies with solid collisions
- Reworked the skill tree UI to be less prone to scaling issues/wiggles/jiggles
- Fixed a case where players could lose a BFM match if the frog spawned too soon before the robot
- The dummy/target health in the hub world scales with HEAT in the late game
- Possible workaround for engine ability system crash
- Balance update: Shield knights now deflect a more forgiving angle of melee attacks.
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