New weapon instructions:
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The blue bar represents mana
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Mana regenerates
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Staff and shield both use mana
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Shield size (and mana consumption) both depend on how far you depress the trigger
General:
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Fixed bug, Wyverns were not counted towards the health spawn killcounter
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Rewrote the killstreak code for better performance
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Increased number of preloaded assets to reduce lagspikes at level starts
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Tweaks to reduce killstreak abusing
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Fixed Wyvern death anim
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Fixed bug with Health pickup balloons ignoring hits
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Small optimizations in Hovergoblin code
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Small optimizations in Wyvern code
Splash:
- Visual changes
Menu:
- Unlocked Level 3 orb
Tutorial 2:
- Changed next level orb to link to tutorial 3 instead of 4
Tutorial 3:
- Added!
Level 2:
- Fixed Healthpickups having wrong spawneffect
Level 3:
- Added!
Level 4:
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Fixed Healthpickups having wrong spawneffect
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Reduced snow effect for performance
Changed files in this update