

New weapon instructions:
- The blue bar represents mana
- Mana regenerates
- Staff and shield both use mana
- Shield size (and mana consumption) both depend on how far you depress the trigger
General:
- Fixed bug, Wyverns were not counted towards the health spawn killcounter
- Rewrote the killstreak code for better performance
- Increased number of preloaded assets to reduce lagspikes at level starts
- Tweaks to reduce killstreak abusing
- Fixed Wyvern death anim
- Fixed bug with Health pickup balloons ignoring hits
- Small optimizations in Hovergoblin code
- Small optimizations in Wyvern code
Splash:
- Visual changes
Menu:
- Unlocked Level 3 orb
Tutorial 2:
- Changed next level orb to link to tutorial 3 instead of 4
Tutorial 3:
- Added!
Level 2:
- Fixed Healthpickups having wrong spawneffect
Level 3:
- Added!
Level 4:
- Fixed Healthpickups having wrong spawneffect
- Reduced snow effect for performance
Changed files in this update