1. CLASSES & HEROES
1.1. CRA
Piven Bow
- The Piven Audacity and Piven Reinforcement skills have been improved so they combine better.
1.2. IOP
Stalaktoss Glaive
- Ice Clones now appear systematically.
- Previously, interactions could stop them from appearing, for example when a Ninja Pig would teleport to the supposed spawn cell.
2. PVE
2.1. CRA
Arcarius Paladir
Arcarius Power- The passive can now trigger if the target is an ally.
3. ERGONOMICS
- In the Deck Editor (I), the search field is properly reapplied when changing categories.
- It is now possible to skip dialogs in cutscenes by interacting with any part of the screen.
- New visual effects to facilitate comprehension of the Air Quarter puzzles in the Necroworld have been added.
4. BUG FIXES
4.1. CLASSES & HEROES
Shadow Skin- The spell's PvP effect no longer applies in PvE.
Brutal Sicar Trap
- The spell is now classified as a trap spell and properly receives the AP reduction when possible.
Sicarius Aggression
- The spell's effect now works properly even if the target is an ally.
4.2. EQUIPMENT
Affinities- The Lightning Damage Bonus affinity is now Thunder Damage Bonus.
O'Ghur Ring
- The description of its effect has been changed to better match its effect.
Piven Recharge
- The value of DART gain bonuses now displays properly.
Sloe Ring
- The damage bonus no longer stacks on DART auras.
Explosive Armband
- The Improved Effect skill no longer triggers three explosions.
4.3. COMPANIONS
- Yugo can now be summoned even if Yugo, Az's Companion is present on the field and vice-versa.
Piktus Support
- The interaction of the passive with Qilby and Lance Dur has been fixed.
Adamai
- Now does damage to mechanisms.
Bump
- (COOP) The Bodyguard effect no longer disappears at the end of the turn of the monster designated as the fight Champion.
Igole
- Finishing off an opponent with SPAWN damage gained via his skill no longer ruins the effect of his passive.
Brotherhood of the Forgotten Companions
- The Brotherhood of the Forgotten passive now lowers the cost of the first spell in hand that does not have a base cost of 0 AP.
4.4. PVE
Tako Reserve- The damage bonus is no longer consumed when a spell is played by another entity.
Nocturnal Transformation
- The spells given by certain companions are now properly destroyed when they are transformed.
Surokan Silence
- Its skill now properly applies Fracture on the target.
Strategic Move
- The spell no longer requires you to interact with your hero before indicating the destination cell.
Albuera Peat, Albuera Hail
- These spells' Quintessences now properly receive the spell damage bonuses.
Quest – Boddy in Bonta
- Flames can now be put out with the ASTRAL state.
4.5. PVP
Recycling- The reduction is no longer consumed after casting a spell with a base cost of 0 AP.
Sinister Mastery
- The spell no longer gives shield to identical Sinistros on the opposing team.
Hioplite Crossing
- The spell now works properly in PvP.
4.6. QUESTS
- It is no longer necessary to win the fights in the daily quests that don't ask you to do so.
- In the Trial by Fire daily quest, one Fire Spirit is now correctly summoned for each player on the team.
- In the Five Club quest in Bonta, the Sumo Whisperer monster's effect now applies properly.
4.7. ACHIEVEMENTS
- The Crackler Dungeon achievements below have been fixed:
- Play the Submission spell 50 times
- Play the Badabang spell 50 times
- All of the achievements containing the keywords "Eliminate […] first" now validate properly, even if an entity that is not a character is destroyed.
- For example: mechanisms.
- The achievements in Tatty Campington's quest below have been fixed:
- Win a fight, finishing off a Crobak last
- Win a fight, finishing off a Degenerate Wabbit last
- Win the Chapter V fight in Platinum, finishing off the Degenerate Wabbit last
- The achievement Win the Chapter X fight in Platinum with Polo Nyan having 0 ATTACK now works properly.
- The achievement Endure the UNSTABLE state 50 times has been fixed and its counter now increments properly.
4.8. SYSTEMS & IMPROVEMENTS
- When an item is at maximum level, value increases are no longer shown for upgrades to a higher level.
4.9. MISCELLANEOUS
- Several instances where the fight board was abnormally empty have been fixed.
- In the Necroworld:
- Interaction windows in the Air Quarter puzzles on mobile devices have been fixed.
- The achievement page for the Quarters now unlocks properly when you enter the corresponding Quarter.
- The elemental effect around certain bosses in the Quarters now displays properly.
- In the Daily Quest interface, the NPC's sound now plays and loops properly every time.
- Skipping cutscenes in SOLO fights now no longer requires you to wait for the other members of the group.
- On mobile devices, the camera no longer moves if you "drag" near a playable character or spell in combat.
- In PvP, certain instances where camera movements could be inverted have been fixed.
- When navigating through the game options menu, it is now possible to exit the various windows.
- The final competitive end-of-season ranking has been fixed.
- The Upgrade button has been removed from Brooches.
- The display of slabs and traps has been fixed in certain cases.
- When adding or removing a hero from your favorites, the loading icon no longer appears incorrectly.
- On mobile devices, the hero selection page no longer closes systematically when adding a new character.
- The Grandmother NPC in Astrub now has a shadow.
- The displayed number of copies owned when an item is drawn several times in Chests has been fixed.
Changed files in this update