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Update notes via Steam Community

1. CLASSES & HEROES

1.1. CRA

Piven Bow

  • The Piven Audacity and Piven Reinforcement skills have been improved so they combine better.

1.2. IOP

Stalaktoss Glaive

  • Ice Clones now appear systematically.
    • Previously, interactions could stop them from appearing, for example when a Ninja Pig would teleport to the supposed spawn cell.

2. PVE

2.1. CRA

Arcarius Paladir

Arcarius Power
  • The passive can now trigger if the target is an ally.

3. ERGONOMICS

  • In the Deck Editor (I), the search field is properly reapplied when changing categories.
  • It is now possible to skip dialogs in cutscenes by interacting with any part of the screen.
  • New visual effects to facilitate comprehension of the Air Quarter puzzles in the Necroworld have been added.

4. BUG FIXES

4.1. CLASSES & HEROES

Shadow Skin
  • The spell's PvP effect no longer applies in PvE.

Brutal Sicar Trap
  • The spell is now classified as a trap spell and properly receives the AP reduction when possible.

Sicarius Aggression
  • The spell's effect now works properly even if the target is an ally.

4.2. EQUIPMENT

Affinities
  • The Lightning Damage Bonus affinity is now Thunder Damage Bonus.

O'Ghur Ring
  • The description of its effect has been changed to better match its effect.

Piven Recharge
  • The value of DART gain bonuses now displays properly.

Sloe Ring
  • The damage bonus no longer stacks on DART auras.

Explosive Armband
  • The Improved Effect skill no longer triggers three explosions.

4.3. COMPANIONS

  • Yugo can now be summoned even if Yugo, Az's Companion is present on the field and vice-versa.

Piktus Support
  • The interaction of the passive with Qilby and Lance Dur has been fixed.

Adamai
  • Now does damage to mechanisms.

Bump
  • (COOP) The Bodyguard effect no longer disappears at the end of the turn of the monster designated as the fight Champion.

Igole
  • Finishing off an opponent with SPAWN damage gained via his skill no longer ruins the effect of his passive.

Brotherhood of the Forgotten Companions
  • The Brotherhood of the Forgotten passive now lowers the cost of the first spell in hand that does not have a base cost of 0 AP.

4.4. PVE

Tako Reserve
  • The damage bonus is no longer consumed when a spell is played by another entity.

Nocturnal Transformation
  • The spells given by certain companions are now properly destroyed when they are transformed.

Surokan Silence
  • Its skill now properly applies Fracture on the target.

Strategic Move
  • The spell no longer requires you to interact with your hero before indicating the destination cell.

Albuera Peat, Albuera Hail
  • These spells' Quintessences now properly receive the spell damage bonuses.

Quest – Boddy in Bonta
  • Flames can now be put out with the ASTRAL state.

4.5. PVP

Recycling
  • The reduction is no longer consumed after casting a spell with a base cost of 0 AP.

Sinister Mastery
  • The spell no longer gives shield to identical Sinistros on the opposing team.

Hioplite Crossing
  • The spell now works properly in PvP.

4.6. QUESTS

  • It is no longer necessary to win the fights in the daily quests that don't ask you to do so.
  • In the Trial by Fire daily quest, one Fire Spirit is now correctly summoned for each player on the team.
  • In the Five Club quest in Bonta, the Sumo Whisperer monster's effect now applies properly.

4.7. ACHIEVEMENTS

  • The Crackler Dungeon achievements below have been fixed:
    • Play the Submission spell 50 times
    • Play the Badabang spell 50 times
  • All of the achievements containing the keywords "Eliminate […] first" now validate properly, even if an entity that is not a character is destroyed.
    • For example: mechanisms.
  • The achievements in Tatty Campington's quest below have been fixed:
    • Win a fight, finishing off a Crobak last
    • Win a fight, finishing off a Degenerate Wabbit last
    • Win the Chapter V fight in Platinum, finishing off the Degenerate Wabbit last
  • The achievement Win the Chapter X fight in Platinum with Polo Nyan having 0 ATTACK now works properly.
  • The achievement Endure the UNSTABLE state 50 times has been fixed and its counter now increments properly.

4.8. SYSTEMS & IMPROVEMENTS

  • When an item is at maximum level, value increases are no longer shown for upgrades to a higher level.

4.9. MISCELLANEOUS

  • Several instances where the fight board was abnormally empty have been fixed.
  • In the Necroworld:
    • Interaction windows in the Air Quarter puzzles on mobile devices have been fixed.
    • The achievement page for the Quarters now unlocks properly when you enter the corresponding Quarter.
    • The elemental effect around certain bosses in the Quarters now displays properly.
  • In the Daily Quest interface, the NPC's sound now plays and loops properly every time.
  • Skipping cutscenes in SOLO fights now no longer requires you to wait for the other members of the group.
  • On mobile devices, the camera no longer moves if you "drag" near a playable character or spell in combat.
  • In PvP, certain instances where camera movements could be inverted have been fixed.
  • When navigating through the game options menu, it is now possible to exit the various windows.
  • The final competitive end-of-season ranking has been fixed.
  • The Upgrade button has been removed from Brooches.
  • The display of slabs and traps has been fixed in certain cases.
  • When adding or removing a hero from your favorites, the loading icon no longer appears incorrectly.
  • On mobile devices, the hero selection page no longer closes systematically when adding a new character.
  • The Grandmother NPC in Astrub now has a shadow.
  • The displayed number of copies owned when an item is drawn several times in Chests has been fixed.
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